Specifications
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Adding a Stage
5.6
1. Start by adding a new surface to the model.
This time to add a surface we will use the Add surface option in the Project
Explorer window next to Venue. Simply hit the + button a new, generic surface
will be added to the model. We will have to manually enter in the data for this
surface and since we are using it to build a stage, some negative values will be
used.
Once the surface is created, it automatically highlights and its parameters are
shown in the Properties pane.
2. As we did earlier, begin by giving the surface a name. This one will be called
Stage.
3. Now we need to set the origin of the surface. Since the stage will be behind our
origin marks, we will enter in an X-axis origin that is equivalent to the depth of
the stage. This value will be entered as a negative value because we are going
backwards.
Our stage is 30’ deep so the value entered for the X-axis origin will be -30’
Our Y-axis origin can remain at 0 keeping the stage centered on the origin.
The Z-axis origin can either be equivalent to the height of the stage or to
the height of the artists on the stage. Since the artists are not part of the
model in reality, we can simply put the Z-axis origin to the height of the
stage. Enter 4’ as the Z-axis origin.
4. Now the depth of the stage should match the negative offset that we put in for
the X-axis origin. This will place the downstage lip precisely back to where the
audience begins. Since our X-axis origin was placed at -30’ for this venue, we
simply enter in 30’ for its Length and it will come back to the audience line.