User Manual
USER GUIDE
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The basic gains act as a multiplier on top of the inner loop PID gains. For example, increasing the
Pitch/Elevator Basic Gain has the effect of increasing each of the Inner P, I, and D pitch gains by the same
proportion.
Pitch and Roll: The “Maximum Pitch” and “Maximum Roll” angle settings control the maximum pitch and roll
to which your model will be commanded by the controller, when in a 2D mode.
For multirotors, the maximum pitch and roll angles will effectively limit the top speed and the
acceleration/deceleration capability of the multirotor, since these angles should not be exceeded, even at
full control stick deflection.
Note that the “Maximum Pitch” and “Maximum Roll” settings are not necessarily honored for fixed wing
models. At low gain values, the control stick will overcome the MicroVector’s stabilization and exceed the
specified maximum angles.
3D Direct Rate: When in 3D Heading Hold (direct rate) mode, each 3D Direct Rate setting controls the
rotational rate of the model in the respective axis, in rotations per second (Hz), when the stick is fully deflected
in the direction controlling that axis. For example, if you wanted your multirotor to attempt a 360 degree flip
in the roll axis in 0.5 seconds (when the aileron stick is fully deflected), set “3D Direct Rate Roll Freq” to 2 Hz.
If you intend to do flips with your multirotor in 3D or center stick flight modes, you will likely need to
set the pitch and roll direct gains higher than the defaults. 2Hz to 2.5Hz are typical settings for doing flips.
Default Stabilization: The “Default Stabilization Mode” chooses the flight mode that will be used if the mode
switch input is not detected.
6.12.2 Verifying Correct Control Surfaces Movement (Fixed Wing)
In addition to making sure that your radio sticks move the control surfaces in the correct direction, you also
must ensure that the MicroVector’s stabilizer moves the surfaces in the right direction to keep the model in
level flight.
To make sure the stabilizer is correctly moving the control surfaces, first select either a 2D or 3D flight mode. If
you are using a gain knob, make sure the gain is turned up enough to have an effect.
Then, pitch, roll and yaw the model as shown in the figure below. As you move the model, the surfaces should
move to COUNTERACT (fight) the movement you’ve made, as shown in the figure. If your surfaces don’t move
in the correct direction, something has gone wrong with your setup. Most likely, servo directions will need to
be changed in your radio programming. Make sure you rerun the Receiver Analysis Wizard after changing any
servo directions.
Do not fly your model if the control surfaces are not moving in the correct direction. Doing so will
result in loss of control and a crash!