Specifications
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Chapter 2 Using the Label Designer
DYMO Label Software allows you to easily design labels for your specific needs using a simple-to-use Label
Designer. You can also modify any of the label templates included with the software.
Starting the Designer
When the Label Designer is active, the Design toolbar is displayed below the Main toolbar.
Main Toolbar
Design Toolbar
(Windows) In addition, the mouse pointer displays as a pencil object.
To start the Label Designer, do one of the following
n Open a new or existing label file. The Design toolbar automatically appears below the Main toolbar.
n With a label or template file open, click .
Object Definitions
A label created in DYMO Label Software can contain various text and design objects. Each object has
certain attributes, such as size, position, font, etc. You can edit an object’s attributes simply by clicking the
object (or double-clicking if the Designer is active). You can then select the attributes that you want in the
dialog box that is displayed. For more information on modifying object attributes, see the online Help.
This section describes each of the objects available on the Design toolbar.
Text
The text object is useful for displaying information that remains unchanged every time you print a new label
(for example, “Hello my name is” on name badges or your return address on shipping labels). By defining
the text you are using as a preference setting and then copying the text into text objects, you are able to print
labels with information on them that is static.
Address
The address object is similar to the text object, but is designed to print information that changes with each
label printed, such as names and addresses.
Graphic
You can import many popular graphic formats using the graphic object. You can also copy and paste a
graphic from a graphics application (such as Microsoft Paint
®
or CorelDRAW
®
).