User guide
5-54
CLIPSTER I/O Tool User Guide
The usage of the Batch record mode can be divided into the following
steps:
1. Preparing a capture list,
2. recording/conforming the batch, and
3. finishing the project by building up a timeline in the Edit Tool (if
desired).
This section describes the first step that is necessary when you want to
use the Batch record mode, i.e. how to prepare a batch.
There are several ways to prepare a batch:
– You can compose a capture list with the selection area of the
I/O Tool in the Batch record mode.
– You can process a formerly prepared EDL or cut list with the
I/O Tool.
– You can prepare a capture list file manually via a text editor.
All these will be addressed in the following.
Composing a Capture List in the Batch Record Mode
After clicking on the button BATCH in the I/O Tool the
Batch record mode is activated and in the tool area the
capture list table is displayed automatically. Additionally, the selection
area to the right of the task mode buttons shows the settings that are
provided in this record mode. To compose and build a capture list
(batch) for a record procedure perform the following:
y Specify the general settings for the record operation, such as the
video format and the storage information as detailed in section
“General Settings” on page 5-4.
The clips to be entered in the capture list will then be set down with
their respective specifications, for example, the clips will carry the name
as stated in the field Name.
For the next step you have two possibilities at hand: You can use an ex-
ternally connected player to specify the position of the clip or you can
enter the data manually via the In, Out and Dur fields. The following
assumes that you are using the externally connected player to deter-
mine the positions of the clips:
y Use the controls of the control area in its RS-422 mode to search for
the exact inpoint in the material of the externally connected player.
y Press the IN button to set the inpoint in the I/O Tool to the selected
position.
y After this use the controls for the external player to move to the
desired outpoint in the material.
y Then click the OUT button.