User guide
Viz Engine Administrator’s Guide
Copyright © 2014 Vizrt Page 85
• 1080i: 6
• Delay DVE: Sets the number of frames the VBI should be delayed before the clip
can be used in DVE mode (Default is 0 (Off)).
• Delay Texture: Sets the number of frames the VBI should be delayed before the
clip can be used in texture mode. Default is 0 (Off).
Group for audio related settings.
• Audio: When set to Active this setting enables audio capturing on this channel.
Default mode is Active.
• Channels: Sets the number of audio channels to capture. Default number of
channels are 2. Available channel options for AES on X.mio are None, 1, 2, and 4.
For AES on X.mio 2/X.mio 2+ and for Embedded the channel options are None, 1, 2,
4, 8, and 16.
• Delay DVE: Sets the number of frames the audio should be delayed in DVE mode
before it can be mixed to the output. Default value is 4.
• Delay Texture: Sets the number of frames the audio should be delayed in texture
mode before it can be mixed to the output. Default value is 4.
5.14.4 ClipIn
The ClipIn tab comes with a simple and an advanced view. The simple view shows only
the mapped Viz Artist channel. In the advanced view every setting of the input channel
can be controlled. The switch between the simple and the advanced view is done with
the small black triangle on the right hand side.
• Map to Viz Channel: Decides which Viz Artist clip in channel is mapped onto
this Matrox clip in channel. The drop-down gives a choice between the available
channels. Only the channels not already taken are shown.
• Unused: Do not use this Matrox channel for clip input.