User guide

Viz Engine Administrator’s Guide
Copyright © 2014 Vizrt Page 67
<delay> tells the system for how many fields the tracking should be delayed. Usually
a delay of 10 fields is used. This can vary depending on the video card used. If <delay>
is set to 0 the EVS system is deactivated.
The following example activates Epsio tracking with a delay of 10 fields
-1 RENDERER*CAMERA1*EVS_TRACKING SET 10
The following example deactivates Epsio tracking
-1 RENDERER*CAMERA1*EVS_TRACKING SET 0
5.5 Communication
In this section, network connections can be set. Any external control software, for
example Viz Trio, uses TCP/IP network connections to send commands to the Viz Engine
renderer engine. Viz Artist expects the commands at the port that is defined here . For
a single pipe (one display) system, the default value (6100) should normally not be
changed.
Global
General Communication Port: Sets a general communication port for receiving
external commands when in On Air mode. Changes to this setting must be reflected
on the client side. Default is port 6100.
Additional Communication: Enables commands to be sent to Viz Engine on UDP
and Multicast or a combination of the two. This is used by Viz Video Wall.
Udp&multicast Port Number: Sets the port number for the computers that share
the same virtual IP address.
Multicast IP Address: Sets the shared virtual IP address.