User guide
Viz Engine Administrator’s Guide
Page 152 Copyright © 2014 Vizrt
11.2 Working with Synchronous Output
With a dual channel setup it is easy to create two fill/key pairs for the left and right eye/
camera during a stereo production. A special version of the Viz Video Wall distributor
synchronously distributes one command to the two instances of the Viz Engine. For Viz
Engine version 3.3 and later, it includes a built-in locking mechanism that makes sure
both Viz Engines stay in sync, even if one of them drops a frame. This feature can be
switched on or off by a simple command sent through the distributor.
This section contains information on the following topics:
• Hardware requirements
• Software requirements
• Synchronous output configuration
• Viz Video Wall distributor
• To configure a machine with two graphics cards
Hardware requirements
• HP Z800 machine or better
• 2 x NVIDIA Quadro FX 3800 or 2x NVIDIA Quadro FX 4800 (GPUs must be identical)
• Matrox X.mio2 video in- and output card
Software requirements
• Viz Artist / Viz Engine version 3.3 or later
Synchronous output configuration
The Viz Engine installer, version 3.3 and later, includes an option for dual channel
support. Choosing this option generates desktop icons to start the configuration and
the Viz Engine for channel 1 as well as for channel 2. Note that Viz Artist will only be
available for channel 1 as it will always run on the first GPU.
The configurations use one video input per channel and embedded audio on the
channel. The table below shows the main differences in the configurations.
Synchronous output
Viz Engine 1 Viz Engine 2
Stereo Mode LEFT_EYE RIGHT_EYE
Video In A Video1 Unused
Video In B Unused Video 1
Video In C+D Unused Unused
Clip A Clip 1 Clip 1
Clip B Clip 2 Clip 2
Video Out A Fill Unused