User guide

Viz Engine Administrator’s Guide
Page 14 Copyright © 2014 Vizrt
This section gives an overview on how to install, configure and test IP input and
output streaming to and from a Viz Engine
Section 9: Shared Memory (SHM)
This section describes how to work with Shared Memory. Some use cases are
described to give a better understanding of Shared Memory and its functionality
Section 10: Frame Accurate Output
This section describes details about the Frame Accurate Output
Section 11: NVIDIA Graphics Cards
Section 12: BlueFish444
Section 13: Digital Video Systems
Section 14: Matrox
Section 15: Matrox DSX LE Series
Section 16: Matrox X.mio Series
Section 17: Matrox X.Open
Section 18: Matrox X.RIO
Section 19: NVIDIA Quadro SDI Capture
Section 20: Video, Audio and Graphics Card Installation
These sections give an overview of the supported graphics and video cards, how to
install them, what driver versions are supported and so on.
Section 21: Legacy Cards
This section gives an overview of legacy cards, and describes additional hardware
installation procedures that are not part of the default Viz setup
Section 22: Glossary
The section gives an extensive description of keywords and acronyms referenced
throughout the document, with simple and to the point explanations
1.2 Related Documents
Viz Artist User’s Guide: Contains information on how to install Viz Engine and
create graphics scenes in Viz Artist.
Viz Artist Script reference: Contains information on how to create scripts for a
scene.
Viz Engine Plug-in SDK reference: Contains information on how to create a
customized Viz plug-in.
1.3 Customer Feedback and Suggestions
We encourage suggestions and feedback about our products and documentation. To
give feedback and, or suggestions, please identify your local Vizrt customer support
team at www.vizrt.com.
1. Go to www.vizrt.com.
2. Click on Contact (1).