Specifications
33
P R O G R A M M I N G W O R K S H E E T S
Advanced System Programming
Zone Attributes
(Section 5.3 “Zone Attributes”)
Zone Attribute Defaults (Y = Option ON; N = Option OFF):
Attribute: 1 2345678
ON Audible Steady Chime Bypass Force Swing Tx. Delay Wireless Zn.
OFF Silent Pulsed No No No No No No
Zone Type:
00 Null Zone N NNNNNNN
01 Delay 1 Y Y Y Y N Y N N
02 Delay 2 Y Y Y Y N Y N N
03 Instant Y Y Y Y N Y N N
04 Interior Y Y N Y N Y N N
05 Int. Stay/Away Y Y N Y Y Y N N
06 Dly. Stay/Away Y Y N Y Y Y N N
07 Dly. 24hr Fire (Hardw.) Y NNNNNNN
08 Stand. 24hr Fire (Hardw.) Y NNNNNNN
09 24hr Superv. N Y N N Y N N N
10 24hr Superv. Buzzer N Y N Y N N N N
11 24hr Burglary Y Y N Y N N N N
12 24hr Holdup N Y N N N N N N
13 24hr Gas Y NNNNNNN
14 24hr Heat Y NNNNNNN
15 24hr Medical Y Y N N N N N N
16 24hr Panic Y Y N N N N N N
17 24hr Emergency Y Y N N N N N N
18 24hr Sprinkler Y Y N N N N N N
19 24hr Water Y Y N N N N N N
20 24hr Freeze Y Y N N N N N N
21 24hr Latching Tamper Y Y N N N N N N
22 Momentary Keyswitch N N N N Y N N N
23 Maintained Keyswitch N N N N Y N N N
24 LINKS Answer N N N N Y N N N
87 Dly. 24hr Fire (Wireless) Y NNNNNNY
88 Stand. 24hr Fire (Wireless) Y NNNNNNY
Section Zone # Zone 1 2345678
Type*
[101] 1
( ) I________I I________| I________| I________| I________| I________| I________| I________I
[102] 2 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[103] 3 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[104] 4 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[105] 5 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[106] 6 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[107] 7 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
[108] 8 ( ) I________I I________| I________| I________| I________| I________| I________| I________I
*Record here based on programming in section [001]










