Manual

Table Of Contents
DobotVisionStudio User Guide
Issue V4.1.2 (2022-06-08) User Guide Copyright © Yuejiang Technology Co., Ltd.
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set value, it will be stored according to the mode set by the storage mode.
Storage Unit
Optional MB or GB.
Max. Storage Days
Set the time of automatically deleting the storage images.
Save Format
BMP and JPEG
File Naming
You can customize the prefix or set module data as the prefix before subscription,
and the serial number of date as the suffix, such as IMG-1. The naming format
will change with the module status when adopting trigger saving image, such as
IMG-OK-1.
Pixel Format
Optional Mono8 or RGB24
Image Magnification Type
Original Image Size
Interface Size
Images and fonts are stored according to the size of
the interface.
Custom Magnification
When saving the image, the line width magnification
refers to the line width of the positioning box, and the
font width refers to the magnification of the font.
Rendering Parameters
Text Setting Content
You can choose to store the text information rendered on the image in the hard
disk.
Color
You can change the color of the rendering information.
Word Size
You can change the word size of the rendering information.
Position X/Y
You can change the location of horizontal and vertical coordinates of the
rendering information.
Previous Storage Settings
When the previous item storage enabled, the output result of the previous module
can be stored, such as outputting the image containing the circle search result and
other text information.
Image Buffer
Image buffer can be used for debugging functions of solutions. When some sample images are
misjudged, the image buffer can be used to cache the image.
When this function is enabled, the process can cache one image at a time, and a maximum of 15
images can be cached. The new image cache will overwrite the previous image. The data source of
the subsequent processing module can be bound to anyone of the 15 cached images, which facilitates
the traceability of the process of program debugging.
In Image Buffer, 0 means disable, 1 means enable, and 1 is selected by default when there is no
binding data. The specific usage is shown as below.