Product manual

Virtual Console Frame
A Frame is a container that can hold other widgets and other frames inside. In fact, the whole
Virtual Console is already your bottom-most frame. Also, if you apply some styling attributes to a
frame, all of its children (that don't have their own non-default style settings) also inherit their
parent's style properties.
Configuration
Frames can be configured with the properties button found in the toolbar or by double
clicking the frame itself.
Other than the standard styling & placement options, Frames have the following additional
options, divided into 2 tabs:
Appearance tab
Frame name: Allow you to assign an arbitrary label to the Frame. This will be displayed
only when the "Show header" option is enabled (see below)
Accept child widgets: Allow you to add widgets to the Frame
Allow resizing: Allow the Frame geometry to be resized
Show header: Display a useful header composed by a button and a label. The button
allows you to expand/collapse the Frame, to save a lot of Virtual Console space. On the
label the Frame name will be displayed
Pages tab
Starting from version 4.5.0, QLC+ gives the possibility to turn Virtual Console Frames into multi-
page widgets, useful when dealing with a lot of widgets or controllers supporting pages.
The multi-page functionality is disabled by default.
Important note: this functionality will work only with an input profile with a previous page
and next page buttons set
Following the options to configure this functionality:
Enable: This check box enable/disable the multi-page functionality. When enabled, VC
frames will display additional controls in the header bar (if enabled). These are: Previous
page button, page number label, next page button.
Number of pages: With this counter it is possible to determine the number of pages the
frame will handle.
Clone first page widgets: When checked, QLC+ will clone the widgets of the frame's first
page into all the other new pages defined by the "Number of pages" field. This is a very
useful option to speed up an external controller mapping, where all the pages have the
same widgets.
External input - Previous page: Here it is possible to set an external input signal or a
keyboard combination to display the previous page of the frame.
External input - Next page: Here it is possible to set an external input signal or a keyboard
combination to display the next page of the frame.
Page 65