Product manual
Fade In: The time it takes for the fixtures in the EFX to fade their intensity channels up
Fade Out: The time it takes for the fixtures in the EFX to fade their intensity channels back to
zero
Duration: The duration of one full round using the selected pattern
Fixtures taking part in an EFX function can be set to follow the algorithm in certain order:
Parallel: all fixtures follow the same pattern synchronously
Serial: fixtures start following the pattern one after the other, with a little delay between each of
them.
Asymmetric: all fixtures start moving simultaneously, but with similar offset as in the Serial
mode.
EFX functions' direction can be reversed for all fixtures at once or on a per-fixture basis. The
function can also be set to do an infinte loop, an infinite ping-pong-loop (direction is reversed
after each pass) or it can run thru just once, in a single-shot mode, after which it terminates by
itself. If the function is set to do an infinite loop, it must be stopped manually.
Copies of EFX functions can be created with the Function Manager. All of the EFX's contents are
copied to the duplicate.
Fixtures
A fixture is essentially one lighting device. It can be, for example, one moving head, one scanner,
one laser etc.. However, for simplicity, individual PAR cans (and the like) that are usually
controlled thru one dimmer channel per can, can be grouped together to form one single fixture.
With the Fixture Definition Editor, users can edit shared fixture information stored in a fixture
library that contains the following properties for each fixture:
Manufacturer (e.g. Martin)
Model (e.g. MAC250)
Type (Color Changer, Scanner, Moving Head, Smoke, Haze, Fan...)
Physical properties (bulb type, beam angle, dimensions...)
Channels:
Channel group (Intensity, Pan, Tilt, Gobo, Color, Speed etc.)
8bit and 16bit channel bindings for pan & tilt groups
Optional primary colour for intensity channels (RGB/CMY)
Value ranges for channel features (e.g. 0-5:Lamp on, 6-15:Strobe etc..)
These fixture definitions can then be used to create actual fixtures, that will in the Q Light
Controller Plus application, have additional properties defined by users:
DMX Universe
DMX Address
Name
Several instances of a fixture can be created (i.e. users must be able to have several instances of
a MAC250 in use). Each fixture can be named, but the name is not used internally to identify
individual fixture instances. The same goes for the DMX address. Nevertheless users are
encouraged to name their fixtures in some systematic way to help identify each of them -- if
necessary.
Generic dimmer devices don't need their own fixture definitions, because usually multiple
dimmers are patched into a common address space, employing one or more dimmer racks.
Users can create instances of these generic dimmer entities just by defining the number of
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