Product manual
Open the Functions wizard
Copy the selected functions
Destroy the selected functions
Below the toolbar, there is a list of functions within the current workspace. Since we haven't yet
created any, it's very much empty.
Scene editor
Add a new scene to the workspace by clicking the scene button
With the scene editor, you can create scene functions that basically contain values for a number
of channels that relate to certain fixtures. On the left side of the editor there is a list of fixtures
used in the scene, which is empty (but not for long). There are also some buttons to add/remove
fixtures and enable/disable all the selected fixtures channels.
On the right side of the editor the is a list of channel groups used in the scene. This will not be
used in this tutorial.
Add a fixture to the scene by clicking the add button. Select our one and only fixture,
the DJScan250 from the list that pops up and click the OK button.
Now the scene has one fixture to control. Notice also that now there is new tab just beside the
General tab with our fixture name. Click the tab that says DJScan250.
Now you can see a panel with 6 sliders & buttons, each of them representing a channel within
the fixture, but all of the channels are disabled. Above each of the buttons (the ones with icons)
there is yet another box which, when checked, enables the corresponding channel in the scene.
If a box is not checked, that channel will not be touched by the scene at all. This is very useful
when you wish to create for example a function that just sets the color of a scanner, without
touching the gobo, intensity, pan, tilt and other features that you might wish to stay the way they
are.
Set channels 3, 4 and 6 enabled by clicking on their check boxes.
You'll see that channels 3 and 4 changed their appearance and are no longer grayed out. You
can also move their sliders and click their buttons. When you click on a button, you get a list of
available capabilities that the fixture can do when a certain value is set to the channel. In the
case of a DJScan250, channel 3 controls the color wheel, channel 4 controls gobo selection and
channel 6 controls the fixture's shutter.
If you click the button on channel 3, you get a list of available colors that the fixture supports.
Since many of these capabilities are specified by the manufacturer as a value range rather than a
single value, many of these capabilities contain yet another sub-menu. Let's try setting a color.
Click the color button on channel 3, then move your cursor to "Orange" and select
"80" from the sub-menu by clicking on that value.
Notice that the slider on channel 3 also moved up and the value above it now shows 80. If you
have already patched an output plugin to the first universe, you may already see some action
going on in your DMX equipment, since the scene editor also sends real DMX data to your
fixtures as you edit the values. If you haven't done any mappings, don't feel bad, we'll get to it.
Next, click the gobo button and choose "Gobo 7", value 126 and then click the
intensity button and choose "Shutter open", value 255.
Now we have a scene function that sets the value of DJScan250's channel 3 to 80, channel 4 to
126 and channel 6 to 255. Now all we need is a nice and descriptive name for the scene. Click
the General tab to go to the general page where we started with the scene editor.
You can set a nice name to the scene by writing it to the Scene name edit box. Type:
"DJScan250 Orange Gobo 7" there.
Now we're going to set a Fade In time to the Scene, so that when we play it it will fade to the
values we set in a given amount of time.
Click on the icon from the Scene Editor toolbar. A tool will be displayed, allowing you to
choose the Fade In and Fade Out times of the Scene. Let's change Fade In to 5 seconds. Either
use the speed dial widget or manually write '5' on the second last text field where 0s is written.
Close the Fade tool by clicking again on .
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