User manual

ASURO - 55
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If the compiler displays another message, you will have to trace the error by analysing the source
code. It is a good idea to look at the  rst line in the source, in which errors have been reported.
The editor displays the line number in the source in the left bottom corner of the display window.
After a succesful translation you may deliberately alter a word in the program source. Restart the
make procedure and check, in which line number the “error” has been reported.
Following an error free compilation, the new program may be  ashed. Connect the IR-Transceiver,
start the Flash-Tool, select the newly created program test.hex and the correct COM-interface.
Place ASURO near the IR-Transceiver, activate the Programm button and wait until the transfer of
the  le has been completed.
After the statusline in the display has reported a succesful completion of the  le transfer, switch
OFF ASURO and switch ON again. Wait a second and check the status-LED switching to red.
Before altering the source code, some more programming background should be available. It is
advised to read the following chapter  rst.
NOTE!
It is also possible to load the demo program test.c from the Folder ASURO_src\FirstTry;
This program contains the lines below;
#include “asuro.h”
int main(void) {
Init();
while(1);
return 0;
}
It can be easy changed into the program on page 54.
Software