User Guide
Threshold -The P3 knob selects the maximum strength the signal is allowed to reach before the compressor begins
to work.Low Threshold settings will activate the Compressor with weaker signals. Higher settings will
require a stronger signal to activate compression. Ranges from 0 to 99.
Gain -The P4 knob adjusts the Output Gain from the Compressor.This parameter should be used to balance the
level of the Compressor in order to achieve unity gain.It is possible to clip other effects in the Genesis3 by
setting the Compressor Gain too high.Ranges from 0 to 20(dB).
The P5 knob has no function when the Compressor is selected.
Noise Gate
A Noise Gate is designed to eliminate hiss and ambient noise while you are not playing. A Noise Gate can also be
used to create an automatic swell in volume.The Genesis3 includes two different types of Noise Gates: Silencer™,and
Pluck.The Silencer™ operates as a standard Noise Gate.The Pluck Noise Gate is designed to close after every note
(depending on the Pluck Sensitivity).This allows automatic volume swells to occur on a note for note basis.
Gate On/Off - The DATA knob turns the Noise Gate on and off.
Gate Type - The P1 knob selects between the silNCR (Silencer™) or PLUCK (Pluck) type of Noise Gates.
Gate Threshold - The P2 knob sets the signal strength required to open or close the Noise Gate.The Gate
Threshold (THRESH) parameter ranges from 0 (opens easily) to 40 (requires strong signals to
open).
Gate Attack - The P3 knob adjusts the length of time it takes the gate to open (ATTACK) and the signal to become
audible once the Threshold has been exceeded.Ranges from 0 (immediate signal),to 9 (This setting
will gradually ramp up the volume).
Pluck Sensitivity - The P4 knob controls the point where the Gate retriggers (PLKSNS) when using the Pluck type
Noise Gate.This Parameter is only available when Pluck is the selected type of Noise Gate.
Ranges from 0 (requires strong signals to retrigger) to 99 (retriggers with weak signals).
The P5 knob has no function when the Noise Gate is selected.
Whammy/IPS
This module includes 4 types of pitch altering effects:Whammy™,IPS,Detune,and Pitch Shift.The DATA knob turns
the Whammy/IPS module on and off.The P1 knob (Type) selects whether the module is a WHAMMY (Whammy),IPS
(Intelligent Pitch Shifter),DETUNE (Detuner), or PITCH (Pitch Shifter).The P1,P2, and P3 knobs will have different
functions depending upon which effect is selected in this module.
Whammy™ is an effect that uses an Expression Pedal to bend the pitch of the incoming signal, or add a bendable
harmony with the original signal. As the Pedal is moved, the note will bend either up or down.When Whammy is
selected,it is automatically placed before the Amp Modeling as shown in the block diagram (at the beginning of the
Effects section).The Whammy effect must be linked to the Expression Pedal in order to function.See page 29 for
more information on linking the Expression Pedal.
Whammy Interval -The P2 knob selects the interval and direction of the pitch bend.Choices include:
Whammy Pedal -The P3 knob provides a manual control of the Whammy™ pedal (WHMPDL) position. Ranges
from 0 to 99.
Intelligent Pitch Shifting (IPS) makes a copy of the incoming signal,and then changes the pitch of the copied
note to a diatonically correct interval specified by the Amount Parameter.An Intelligent Pitch Shifter differs from a
regular Pitch Shifter in the fact that an Intelligent Pitch Shifter will sharp or flat the shifted pitch in order to keep
the specified interval within the selected key and scale creating a true harmony.
Whammy™ (no dry signal)
1OCTUP (1 octave up)
2OCTUP (2 octaves up)
2NDDWN (a second down)
REV2ND (a second down reverse pedal action)
4THDWN (a forth down)
1OCTDN (1 octave down)
2OCTDN (2 octaves down)
DIVBOM (Dive Bomb)
Harmony Bends (dry signal added)
M3>MA3 (minor 3rd to a major 3rd)
2NDMA3 (2nd above to a major 3rd up)
3RD4TH (3rd above to a 4th above)
4TH5TH (4th above to a 5th above)
5THOCT (5th above to 1 octave above)
HOCTUP (1 octave above)
HOCTDN (1 octave down)
OCTU>D (1 octave above to 1 octave down)
Effects
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