Specifications
Digidesign Plug-Ins Guide116
In the Demo session:
1 With SoundReplacer’s Zoomer, zoom in
closely on one of the yellow trigger markers in
the waveform display. These vertical lines show
exactly where triggers occur.
2 Adjust the yellow Trigger Threshold slider and
observe how it affects the placement of these
trigger points and markers.
3 Click the Compare button to return to the
original settings.
4 Click Memory Location #5.
5 From the Librarian menu, choose 808 Trigger
No Peak Align. This kick drum sound has a
strong “boom” component that occurs after the
initial attack transient, making it louder than
the actual attack itself.
6 Click Preview, then toggle Peak Align on and
off to compare the results. (Give the preview a
few moments to update each time you do this.)
You should clearly hear a difference in the tim-
ing of the replacement sound. When Peak Align
turned on, the replacement sound plays out of
sync because the initial attack of the sound is
not the actual signal peak—the subsequent
“boom” is.
Example 3
This example demonstrates sound replacement
for special effects. The replacement audio file
consists of a clave hit with backwards reverb pre-
ceding it and a normal reverb decay following it.
It illustrates how Peak Align can be used to back
time a replacement sound to match the attack of
the source file.
In this example, Peak Align is turned on. This
forces SoundReplacer to find the peak in the re-
placement file (the clave hit), and align it with
the kick drum hits on the source track.
In the Demo session:
1 From the Librarian menu, choose Reverse
Sound Example.
2 Click Update.
3 Click Preview.
The replacement sound should accurately align
with the original hit points.
Example 4
This example demonstrates two different snare
sounds triggered from two amplitude zones.
In the Demo session:
1 Click Memory Location #6, Snare Replace 1.
2 Click Update.
3 From the Librarian menu, choose Snare dbl.
Trigger zone.
4 Click Preview.
The replacement sound should switch from a
medium snare hit to a rim shot at the appropri-
ate points.
Example 5
This example demonstrates how the Crossfade
option can be used to smooth the transition be-
tween replacement sounds triggered in succes-
sion.
In this example, there are five hits that vary in
volume from very soft to very loud. All three
amplitude zones are used, with different re-
placement files for each zone.