User's Manual

.68 CALIBER ELECTRONIC PAINTBALL MARKER
Meets or exceeds ASTM standards.
6. Without pushing, twist the propellant cylinder in a clockwise direction
and allow the cylinder threads to “draw” it into the Tank Adapter.
DO NOT force the cylinder which could cause cross threading.
7. Screw the propellant cylinder completely in until it is firmly seated.
ATTACHING FEEDER/ HOPPER
Due to the extremely high rate of fire capability of this marker, we highly recommend the
use of a motorized hopper such as the Diablo TSA or Empire Reloader B.
1. Confirm that Barrel Plug is properly installed and the On/Off switch is in
the “Off” position
2. Twist the Clamp Feed Adjustment (11A) in a counter-clockwise direction
until it is loose but do not remove. If accidentally removed, screw back
on one complete turn.
3. Press neck of Feeder/Hopper into the Vertical Feed Neck (11) until
completely seated.
4. Orient the Feeder/Hopper so that the lid is facing the rear of the marker
and the Feeder/Hopper is parallel to the Main Body (34).
5. Twist Vise Ring in a clockwise direction until it fits snugly against the
Feeder/Hopper neck.
LOADING PAINTBALLS
The performance of your marker is directly related to the quality of paintballs used. We
highly recommend Diablo paintballs to give you satisfaction and success on the playing
field.
1. Confirm that Barrel Plug is properly installed and the On/Off switch is in
the “Off” position.
2. Point marker in a safe direction and load paintballs in the
Feeder/Hopper. If you are using a non-motorized hopper, be sure to
leave some room in the hopper for the balls to feed properly.
5.
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