User's Manual
Table Of Contents
- Important Safety Instruction
- Relevant Indications
- Panel Description
- Connections Quick Guide
- Quick Guide
- Before You Start to Play
- Connecting the AC Adaptor
- Installing and Removing Batteries
- Connecting the Pedals
- Connecting External Audio Amplifier
- Listening Through Headphones
- Connecting Digital Player devices
- Connecting the VIVO S1 to Your Computer
- Connecting an USB Memory (commercially available)
- Connecting an USB MIDI Interface (commercially available)
- Ground Terminal
- Turning the Power On/Off
- Demo of the VIVO S1
- Basic Operation
- Selecting Tones
- Additional Sound
- Sound Effects
- Personalizing Your Sounds
- Other Functions
- Practice with Song Player
- Recording Your Performance
- Working with the Memories
- About the Memories and Memory Set structure.
- Saving Your Settings in the Internal Memory
- Recalling your Settings from Internal Memory
- Saving Your Settings in the USB Memory (commercially available)
- Recalling your settings from an USB Memory
- Renaming a Memory
- Exporting a Memory Set in the USB Memory
- Importing a Memory Set from the USB Memory
- USB MIDI Keyboard Controller
- Playing with Audio Backing Tracks
- MENU Options (Advanced Section)
- Appendix
- Troubleshooting
- Specifications
- Index
- SETTING Parameters Group
- T2L EDITOR
- EFFECTS
- CONTROL
- TUNING
- MEMORY
- USB REMOVE
- AUDIO INPUT
- MIDI
- GLOBAL
- SOUND LIBRARY
- FACTORY RESET
- VERSION INFO
26
10
Sound Eects
Going Around Sound Effects
VIVO S1 is quite simply a superlative instrument with the most advanced
and best sound generation technology Dexibell has to oer.
When you recall a Tone the instrument automatically add the appropriate
eects for that sound.
Anyway, VIVO S1 give you the possibility to change type of eect or
modify some parameter of it.
VIVO S1 manage two units of eectors (FX-A and FX-B) for each keyboard
part (Main, Lower, Coupled).
FX-A FX-B
REV
L
R
L
R
1. While the main page is showed, press the "FX-A" or "FX-B"
function button.
MEMO
Youcanalsoselectthisfunctionpressing[MENU]button
EFFECTS.
The "FX-A" page of the "MAIN" part is showed:
MEMO
You can select another active part using the [][]buttons
from the main page.
2. Use the [] [] buttons to choose the Type of eect.
Press the "ON/OFF" Function button if you want to exclude or not
the FX processor.
For the list of eects see "Eects Types and Parameters List" (p. 49).
3. Use the [] [] buttons to select the parameter relative
to the chosen eect.
4. Use the [] [] buttons to adjust the parameter value.
For details about the parameters for each eects, see p. "Eects
Types and Parameters List" (p. 49).
5. To edit the second FX processor, press the "FX-B" Function button.
Adding Reverb to the Sound
The reverb enables you to select various digital reverb eects that would
add extra depth and expression to the sound to create a realistic acoustic
ambience.
1. While the main page is showed, press the left Function
button to access the Reverb parameters.
ThedisplayshowstheReverbpage:
MEMO
Youcanalsoselectthisfunctionpressing[MENU]button
EFFECTS REVERB.
2. Use the [] [] buttons to specify the part you wish to
change the Reverb level.
3. Use the [] [] buttons to adjust the Reverb level.
Changing the Reverb Type
This parameter allows you to specify what kind of reverb eect you need.
1. While the Reverb page is displayed, press the "TYPE"
Function button to access the Reverb Type page.
2. Use the [] [] buttons to choose the Macro Type you
prefer.
The available Macro reverb types are:
Setting
Hall, Dark Hall, Mid Hall, Concert Hall, Large Hall, Chathedral, Arena, Cave,
Chamber,Room,Venue,Ambience,WoodenRoom,BrickRoom,Studio
Booth,SmallRoom,LivingRoom,Oce,Warehouse,MusicClub,Plate,
Small Spring, Bright Spring, AmpSpring.










