Users Guide

11–Marvell Teaming Services
General Network Considerations
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Wake on LAN
Wake on LAN (WoL) is a feature that allows a system to be awakened from a
sleep state by the arrival of a specific packet over the Ethernet interface. Because
a Virtual Adapter is implemented as a software only device, it lacks the hardware
features to implement Wake on LAN and cannot be enabled to wake the system
from a sleeping state through the virtual adapter. The physical adapters, however,
support this property, even when the adapter is part of a team.
Preboot Execution Environment
The preboot execution environment (PXE) allows a system to boot from an
operating system image over the network. By definition, PXE is invoked before an
operating system is loaded, so there is no opportunity for the QLASP intermediate
driver to load and enable a team. As a result, teaming is not supported as a PXE
client, though a physical adapter that participates in a team when the operating
system is loaded may be used as a PXE client. Whereas a teamed adapter
cannot be used as a PXE client, it can be used for a PXE server, which provides
operating system images to PXE clients using a combination of dynamic host
control protocol (DHCP) and the trivial file transfer protocol (TFTP). Both of these
protocols operate over IP and are supported by all teaming modes.
General Network Considerations
General network considerations include:
Teaming with Microsoft Virtual Server 2005
Teaming Across Switches
Spanning Tree Algorithm
Layer 3 Routing and Switching
Teaming with Hubs (for Troubleshooting Purposes Only)
Teaming with Microsoft Network Load Balancing
NOTE
WoL is only supported on one physical port (Port 1) for the following
adapters:
BCM957810A1006DC (N20KJ)
BCM957810A1006DLPC (Y40PH)