Reference Guide
Dell OpenManage Client Instrumentation Reference Guide
file:///T|/htdocs/SOFTWARE/smcliins/cli78/en/refgd/index.htm[10/19/2012 10:04:25 AM]
TypeDetail Additional detail on the device type.
The following bit values are defined:
NOTE: Multiple bits are set if more than one attribute applies.
0 = Reserved, set to 0.
1 = Other
2 = Unknown
3 = Fast-paged
4 = Static column
5 = Pseudo-static
6 = RAMBUS
7 = Synchronous
8 = CMOS
9 = EDO
10 = Window DRAM
11 = Cache DRAM
12 = Non-volatile
Dell_PhysicalMemoryArray
Caption The caption of the device.
CreationClassName Creation class name indicates the name of the class or the subclass used in the creation of an instance. When used with the other key properties of this class, this property allows all instances of this
class and its subclasses to be uniquely identified.
Description A short description of the device.
Location The physical location of the Memory Array, whether on the system board or an add-on board.
The following values are defined:
0 = Reserved
1 = Other
2 = Unknown
3 = System board or motherboard
4 = ISA add-on card
5 = EISA add-on card
6 = PCI add-on card
7 = MCA add-on card
8 = PCMCIA add-on card
9 = Proprietary add-on card
10 = NuBus
11 = PC-98/C20 add-on card
12 = PC-98/C24 add-on card
13 = PC-98/E add-on card
14 = PC-98/Local bus add-on card
15 = PC-98/Card slot add-on card
MaximumCapacity The MaxCapacity property indicates the maximum memory size (in bytes) installable for this particular memory array. If the size is unknown, the property is given a value of 0.
MemoryDeviceSockets The MemoryDevices property indicates the number of physical slots or sockets available in this memory array.
Name The Name property defines the label by which the object is known. When subclassed, the Name property can be overridden to be a Key property.
Tag An arbitrary string that uniquely identifies the physical element and serves as the Element's key. The Tag property can contain information such as asset tag or serial number data. The key for physical
element is placed very high in the object hierarchy in order to independently identify the hardware/entity, regardless of physical placement in or on Cabinets, Adapters, etc. For example, a hot
swappable or removable component may be taken from its containing (scoping) Package and be temporarily unused. The object still continues to exist - and may even be inserted into a different
scoping container. Therefore, the key for physical element is an arbitrary string and is defined independently of any placement or location-oriented hierarchy.
Use What this Memory Array is used for.
The following values are defined:
0 = Reserved
1 = Other
2 = Unknown
3 = System memory
4 = Video memory
5 = Flash memory
6 = Non Volatile RAM
7 = Cache Memory
Dell_PointingDevice
Caption The caption of the device.
CreationClassName Creation class name indicates the name of the class or the subclass used in the creation of an instance. When used with the other key properties of this class, this property allows all instances of this
class and its subclasses to be uniquely identified.
Description A short description of the device.
DeviceID An address or other identifying information to uniquely name the logical device.
HardwareType The HardwareType property indicates the type of hardware type used for the Win32 pointing device. Example: MICROSOFT PS2 MOUSE
Manufacturer The Manufacturer property specifies the name of the manufacturer of this pointing device.
Name The Name property defines the label by which the object is known. When subclassed, the Name property can be overridden to be a Key property.
NumberOfButtons Number of buttons. If the Pointing Device has no buttons, enter 0.
PointingInterface The interface type of this Pointing Device.
The following values are defined:
1 = Other
2 = Unknown










