User Manual
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You can claim any open Route on the board, even if it is not connected
to a Route you previously claimed. You cannot claim more than one
Route per turn.
If you do not have enough plastic Buses left to place one on each space
of a given Route, you cannot claim that Route.
When you claim a Route, you immediately record the points you
received, based on the Route Scoring Table printed on the board and
move your Scoring Marker on the Scoring Track accordingly.
Alan R. Moon
GAME END
AND
FINAL SCORING
When a player has two or fewer plastic Buses left in their supply, each
player - including that player - gets one last turn. Then the game ends
and players calculate their nal scores:
The player with the most points wins the game.
In case of a tie, the tied player who completed the most Destination
Ticket cards wins. If players are still tied, they happily share the victory.
☛
Players should have already accounted for the points they earned
as they claimed Routes. To make sure there was no mistake, you
may want to recount the points for each player’s Routes.
☛
Then, each player reveals all their Destination Ticket cards,
adds the value of each card they completed to their score, and
subtracts the value of any card they failed to complete.
☛
Finally, each player scores the value of every District
they completed. A District is made up of Locations
of the same colour and number. This number is also
the Points value of the District. To complete a District, a player
must link each Location with each other Location in that District,
in no particular order.
Draw Destination
Ticket cards
Each Destination Ticket card shows two
Locations and a point value. At the end of
the game, you score the point value of each
Destination Ticket card you completed or
lose the point value for cards not complet-
ed. To complete a Destination Ticket card, you must connect the two
locations listed on the card by creating a continuous path of Routes
you claimed. You may have any number of Destination Ticket cards.
This action allows you to draw more Destination Ticket cards. To do so,
draw two cards from the top of the Destination Ticket cards deck. You
must keep at least one of those cards, but may keep both of them if you
want. Any returned cards are placed at the bottom of the Destination
Ticket cards deck. You cannot discard a Destination Ticket card once
you have chosen to keep it.
If there is only one Destination Ticket card left in the deck, you can still
do this action but must keep the card.
Destination Ticket cards and their completion must be kept secret from
other players until the end of the game.
Game design by Alan R. Moon
Illustrations by Julien Delval
Graphic Design by Cyrille Daujean
Editing by Jesse Rasmussen
A special thanks from Alan and DoW to all those who helped play test the game:
Janet Moon, Bobby West, Martha Garcia Murillo & Ian MacInnes, Michelle
& Scott Alden, Adrien Martinot & Lydie Tudal, Alicia Zaret & Jonathan Yost,
Casey Johnson, Emilee Lawson Hatch & Ryan Hatch.
© 2004-2019 Days of Wonder, Inc. Days of Wonder,
the Days of Wonder logo, and Ticket to Ride are all trademarks or
registered trademarks of Days of Wonder, Inc. All Rights Reserved.
CREDITS
Scoring
You can claim a Yellow Route that is three spaces long by
discarding any of the following sets of cards:
To complete a District, a player must link each Location
with each other Location in that District.