User manual
SECTION 3 MASTERING THE ALPHABETIC KEYS
U800002, Rev. 1.2, October, 2002
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Activity 5 (Letters O, P, and M)
Key the letter “o” by pressing the right ring finger north. Key the drill line at least three
times. Concentrate on increasing your speed as you repeat the lines.
of, to, too, tool, those, drool, fool, Flo, also, dose, hose, horse, goal, roll,
The letter “p” is next. Press the right little finger north, to enter a “p.” Key the drill line at
least three times. Push for speed as you repeat each of the lines.
pop top droop pole polar pear trap sap lap Pat tape topple rope poodle
The last letter in Activity 5 is the letter “m.” To enter an “m,” press the right index finger
south. Your goal is to key the drill line three times without error. If you make an error, start
over immediately. The three errorless lines do not have to be together.
mode model modern moment dorm form some from Mom roam Tom
Key the paragraph that follows two times, first for speed, second time for control. Try to key
without error.
There are modern games that are hard to get. One game has a
program for keeping a list of the starters and finishers. Another game
that is good for thinkers, is the Mind game. Most of the games are
short and test skills and details. I like the games that keep testing
people and their slant on life. Do all agree to that?