Installation guide

Programming Crestron Controllers for a Kaleidescape System
Page 89
[Alphapad_x] For a smaller, predictive text (cell phone style)
keyboard, each button can represent multiple
characters. For example, the 2 button can trigger
[2ABC], which would then match any item with
either a 2, A, B or C in that position.
[Other_Key_Inputs$] If other keyboard characters are required, create
a Serial I/O (SIO) symbol and populate the
symbol with the required keys. Each key should
only send a single character at a time to this
input.
Power
[Power_On] and [Power_Off] Places the component in or out of standby mode.
These inputs affect all four music zones of a
Music Player. If [Power_On] is held high, the
module attempts to keep the component
powered on.
[Command_To_Player$] This input can be used to send any arbitrary
command to the component. The module
automatically adds the correct CPDID, Zone ID,
sequence number, and terminating colon and
line feed to any string sent to this input.
For example, PLAY would become
01.01/1/PLAY:\n
for a module controlling CPDID 01 Zone ID 01.
This input provides direct access to the control
protocol.
Outputs
{{Tx$}} Used for connection to the TX$ signal of the
connected RS-232 or TCP/IP client.
[Zone_Name$] This output provides the name of the connected
music zone as defined in the installer pages of
the browser interface.
Transports
[Play_fb], [Stop_fb], [Pause_fb],
[Fast_Forward_fb], [Rewind_fb]
Transport feedback. Only one of these signals is
active at any given time.
Playback control
[Random_Status] Indicates that music is being played back
randomly. Note that this will sometimes remain