Specifications
Crestron CLS/CLSI-C6 & CLS/CLSI-C6M iLux Integrated Lighting System
Operations Guide – DOC. 6347G iLux Integrated Lighting System: CLS/CLSI-C6 & CLS/CLSI-C6M • 81
Appendix F: Room Combining
The CLS-C6 supports a room combining concept, whereby two adjacent rooms are
considered separate when a partition is closed, and combined when the partition is
open. Refer to the figures on the following page for examples of room combining.
In a system that can include a master CLS-C6 and up to eight slave CLS-C6 units,
there are 36 possible partitions between rooms. These are:
• Master/Slave1
• Master/Slave2
• ...
• Master/Slave8
• Slave1/Slave2
• ...
• Slave1/Slave8
• Slave2/Slave3
• ...
• Slave7/Slave8
Partition sensing is accomplished using the GLS-SIM device (one partition per
device) and a third-party partition sensor.
In order to indicate which partition is being attached to a given GLS-SIM, each of
the 36 possible partitions is given a specific Cresnet ID (for the GLS-SIM). Refer to
the “Room Combining Possible Partition Combinations" on page 83.
The DIP switches on the GLS-SIM allow it to work with various partition sensors.
Refer to the GLS-SIM Operations and Installation Guide (Doc 6768) for details on
how to set the DIP switches appropriately. Keep the following in mind:
• Use only input channel 1 on the GLS-SIM when used for partition sensing
• When using normal polarity, the presence of a contact closure (or voltage
below threshold) indicates that a partition is CLOSED (rooms are
separated). Adjust the GLS-SIM’s polarity DIP switch accordingly based on
the partition sensor’s behavior.
Two CLS-C6 units (either master/slave or slave/slave) that are in rooms separated by
a closed partition have no effect on one another when functions are triggered on
either unit.
In the absence of a partition separating two CLS-C6 units, (i.e., there is no GLS-SIM
present at the appropriate Cresnet ID) the two CLS-C6 units are always combined.
If two CLS-C6 units are separated, and then become combined at some later time,
there is no immediate change. A combinable function must first be triggered on
either unit in order to see an effect on the other unit.
The following are combinable functions:
• Recall - Off Scene, On Scene, Scene1..15
• Raise/Lower - Master, scene1..15, last active scene
• Occupancy motion and activity joins