Product guide
14 3D Blaster™ RIVA TNT2™ M64
Technical Specifications
Architecture Highlights
❑ 64-bit wide graphics engine and frame buffer
❑ 32 MB SDRAM
❑ 250 million pixels/sec, bilinear filtered
3D Features
❑ Optimized for Microsoft’s Direct3D API
❑ Complete DirectX 6.x support
❑ 100% hardware triangle setup
❑ Twin texel (TNT) 32-bit graphics pipeline
• 2 texture-mapped, lit pixels per clock
• Single pass multi-texturing support (DirectX 6.x and OpenGL ICD)
• Square and non-square texture support