6-Bit Sound Card User Guide On-line Version
16-bit Audio Card User’s Guide Information in this document is subject to change without notice and does not represent a commitment on the part of Creative Technology Ltd. The software described in this document is furnished under a license agreement and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any other medium except as specifically allowed in the license agreement.
Contents Introduction ............................................................................................................. vii Document Conventions .......................................................................................... viii Text Conventions ....................................................................................... viii Key Combinations ....................................................................................... ix Icons ...................................
Customizing WaveEditor ..................................................................................... 1-19 Recording ................................................................................................. 1-19 Mixer ........................................................................................................ 1-20 Using WaveEditor Effectively ............................................................................. 1-20 Memory Requirements .....................................
Mixer Control Starting the Mixer ................................................................................................... 4-2 The Mixer Control Window ................................................................................... 4-2 Device Control Group Box ........................................................................ 4-3 Master Volume Group Box ....................................................................... 4-3 Output Group Box ...........................................
MIXERSET Utility Knowing the MIXERSET Command .................................................................... 8-2 Using the MIXERSET Command .......................................................................... 8-3 Starting the MIXERSET Control Screen ............................................................... 8-4 Knowing the MIXERSET Control Screen ............................................................. 8-4 Volume Slider ..................................................................
Introduction This User’s Guide provides you information on how to use the Windows and DOS applications included in your package. The chapters are organized as follows: Chapter 1, “WaveEditor” presents a Windows application for recording, playing, and editing wave data. Chapter 2, “QuickCD” presents a Windows application for playing audio CDs. Chapter 3, “Wave’OLE” introduces a Windows application for recording and playing wave data, and how objects can be inserted into various applications.
Document Conventions This guide follows certain conventions to help you locate and identify the information that you need. These conventions are described in the following sections: q Text Conventions q Key Combinations q Icons Text Conventions The following text conventions are used to help distinguish elements of the text in this guide (see Table I-1.) Table I-1: Text Conventions. Text Element Use bold Command names, switches, and any text that must be entered exactly as it appears.
Key Combinations In this guide, the following conventions are used to help you identify different key combinations (see Table I-2.) Table I-2: Key Combinations. Combination Use A plus sign (+) between key names means you must press the keys at the same time. For example, “Press ” means press the key and hold it down while you press the key. A comma sign (,) between key names means you must press the keys in sequence.
1 WaveEditor WaveEditor brings you to the next wave of sound editing. This easy-to-use yet powerful application allows you to record, play, and edit 8-bit (tape quality) and 16-bit (CD quality) wave data in the Windows environment. It also allows you to enhance your wave data with special effects. This chapter provides you information on using WaveEditor and all its powerful features.
Starting WaveEditor To start WaveEditor: 1. Double-click the WaveEditor icon in your audio card’s group window. The WaveEditor window similar to Figure 1-1 appears. Figure 1-1: The WaveEditor window. Understanding the WaveEditor Interface The WaveEditor interface has three main features. They are the Toolbar, Edit Window, and Status Bar. Toolbar The Toolbar comprises several buttons and control boxes for file and wave operations (see Figure 1-2.) Figure 1-2: The Toolbar.
Creates a new window without any data. Loads an existing wave file. Saves changes made to the wave file. Cuts the selected data of the wave file. Copies the selected data of the wave file. Pastes cut or copied data onto the wave file. Plays the wave file that is currently active in WaveEditor. Stops the playback of a wave file. Pauses/Resumes the playback of a wave file. Records a wave file. Sets the default recording format. Activates Mixer. Activates the CD player.
Edit Window The Edit Window is the area where the content of a wave file is displayed (see Figure 1-3.) You can open several Edit Windows at a time and display them in cascades, vertical or horizontal tiles, or as icons. This allows you to perform editing functions like copying data from one file to another easily and quickly. For a better view of the data displayed in the Edit Window, use the horizontal scroll bar to select the data for viewing and the vertical scroll bar to zoom into (or out of) the data.
Using the Mouse An easy way of selecting wave files for editing is to use the mouse. The following shows you how to use the mouse to select the data. To select a portion of the data: q Hold down the left mouse button anywhere on the Edit Window and drag the mouse. Once the desired portion of the data has been selected, release the left mouse button. To select the entire data: q Double-click the wave data in the Edit Window.
Edit Menu The Edit menu contains the following editing commands: Undo Restores the wave file to the state last saved. Cut Copies and then removes the selected portion of the wave data. Copies the selected portion of the data. Copy Paste Pastes cut or copied wave data into the Edit Window. If you have selected a portion of the data, that portion is replaced. Otherwise, WaveEditor pastes the data at the cursor. Paste Mix Mixes cut or copied wave data with the one in the Edit Window.
Zoom Zooms into the portion of the wave file selected. (You should select the desired portion before using this function.) Special Menu The commands on the Special menu allow you to add special effects to wave files. These commands are: Reverse Reverses the playback of the entire or selected portion of the wave file. For stereo files, there are options for reversing either channel. Add Echo Adds echo effect to the entire or selected portion of the wave file.
Display in Bytes Displays wave selection information in bytes. Display in Samples Displays wave selection information in samples. Display in Milliseconds Displays wave selection information in milliseconds. Always on Top Toggles WaveEditor as the topmost window. Window Menu The commands on the Window menu allow you to organize the Edit Windows when several wave files are open. For more information regarding these commands, refer to your Microsoft Windows manual.
Actual Size Cursor Position Zoom New Open Save Resets the zoom ratio of the wave display in the Edit Window to its actual size (1:1). Displays the wave file at the starting position of the wave selection. Zooms into the portion of the wave file selected. Creates a new window without any data. Loads an existing wave file. Saves changes made to the wave file. Working with WaveEditor WaveEditor has a user-friendly interface and working with it is easy.
2. Select the q Select sound q Select 44100 q Select format for the wave file. Mono for one sound channel and Stereo for two channels. 11025 Hz for voice, 22050 Hz for cassette, and Hz for CD quality recording. 8 bits for cassette and 16 bits for CD sound quality. 3. Choose OK. There is a correlation between the quality of a wave file and the size of the file. A wave file with better sound quality requires a larger storage space because of its high sampling rate.
To use the drag-and-drop method: 1. Start File Manager and open the wave file's directory. 2. Arrange both windows so that the file and the WaveEditor window can be seen. 3. Hold down the left mouse button as you drag the file into the WaveEditor window. icon appears while you are dragging the file. A 4. Drop the file by releasing the mouse button. The file opens automatically.
q Check the path and file name created in the Record To File group box. You can change the file name and directory by using the Browse button. q Check the recording format shown at the bottom of the dialog box. You can change the format by choosing the Settings button. q Check your system’s storage space shown at the bottom of the dialog box. If there is insufficient storage space for your file, free up more disk space or choose another drive before recording the file. 4. Choose Start.
Saving Wave Files To save a wave file: 1. Choose Save on the Toolbar or select Save from the File menu. 2. Enter the name of the file and the path if prompted. 3. Choose OK. To save a wave file with a new name or format: 1. Select Save As from the File menu. The Save Sound File dialog box similar to Figure 1-9 appears. Figure 1-9: The Save Sound File dialog box. 2. Enter a new name for the file and the path if prompted.
3. Select the desired file format and compression method from the Save File as Type and Compression/Conversion dropdown list boxes respectively. 4. Choose OK. Compression is not available for 8-bit wave files. Also, you can convert a Windows wave file to a different format by selecting PCM Conversion from the Compression/Conversion drop-down list box. Mixing Data of Wave Files When you mix the data of two wave files, you are actually adding the data of one file to another to create a new file.
5. Select the desired channels for copying data from the source file in the From Buffer Use group box and for mixing data with the target file in the Mix With Wave group box. q Select Mono Channel for mono file. q Select Left Channel, Right Channel, or both channels for stereo file. 6. Choose OK. If a portion of the target file is not selected, the data is mixed at the cursor position. If a portion of the target file is selected, the copied data in the buffer is mixed with the portion selected.
Figure 1-11: The Reverse dialog box. 2. Select the desired channels. (No options are available for editing a mono file.) q Select Left Channel, Right Channel, or both channels for stereo file. 3. Choose OK. Add Echo This effect modifies data in the wave file to give an echo effect. You can create a metallic sound effect by continually applying Add Echo to the same wave file until you have achieved the desired result. To add echo to a file: 1. Select Add Echo from the Special menu.
2. Enter the echo magnitude (loudness of the echo) in the Magnitude text box. 3. Enter the echo delay (the time between the actual sound and the echo) in the Echo Delay text box. 4. Select the desired channel for stereo file. 5. Choose OK. Rap! This feature repeats the selected portion of the wave file. This is useful when you want to create a jerky or stuttering effect for your voice files. To repeat a selection: 1. Select a portion of the file. 2. Select Rap! from the Special menu.
Figure 1-13: The Force To Silence dialog box. 3. Select the desired channels. (No options are available for editing a mono file.) q Select Left Channel, Right Channel, or Both Channels for stereo wave file 4. Choose OK. The selected portion is replaced by a straight line. Fade In and Fade Out You can create a fading in (soft to loud) or fading out (loud to soft) effect for your wave files. To use Fade In (or vice-versa): 1. Select Fade In from the Special menu.
For Fade In, the file will be linearly faded in from the starting magnitude (volume) to a 100% magnitude (volume). For Fade Out, the file will be linearly faded out from a 100% magnitude (volume) to the ending magnitude (volume). Amplify Volume This effect allows you to change the volume of wave files. It can be applied to the entire or selected portion of the wave file. To change the volume of a file: 1. Select Amplify Volume from the Special menu.
To customize the record settings: 1. Select Record Settings from the Options menu. The Record Settings dialog box similar to Figure 1-2 appears. 2. Specify the desired settings. 3. Choose OK. Mixer To adjust the settings for Mixer: 1. Choose Mixer on the Toolbar. The Mixer window appears. 2. Specify the desired settings. For more information on using the Mixer, refer to the relevant chapter in this guide.
File Management This section explains how you can optimise your system for speed and manage your wave files effectively. System Optimizing When you record wave data, WaveEditor will store recorded data directly to the hard disk. High resolution recording of data, particularly 16-bit data at 44 kHz, would take longer to write to your disk if it is not optimized for speed.
When you open a compressed wave file, WaveEditor will decompress the file first before displaying it. You must ensure that the file resides on a drive that has sufficient disk space to accommodate the uncompressed data. The amount of space required depends on the compression format adopted. For CCITT A-Law and µ-Law, the compression ratio is 1:2 (compressed:uncompressed). For ADPCM, the ratio is 1:4. For example, if you are working with a 1 MB ADPCM file, you need to have at least 4 MB of free disk space.
3 Wave’OLE Wave’OLE plays and records wave data. There are six buttons that allow you to control the wave files. They are Play, Pause, Rewind, Forward, Stop, and Record. When you play a wave file, the LED Display shows the amplitude of the sound. Wave’OLE supports Object Linking and Embedding (OLE). With this capability, you can insert sound into other applications such as Write by linking or embedding them. For more information about Object Linking and Embedding, refer to the Microsoft Windows manual.
Starting Wave’OLE To start Wave’OLE: 1. Double-click the Wave’OLE icon in your audio card’s group window. The Wave’OLE window similar to Figure 3-1 appears. Figure 3-1: The Wave’OLE window. The Wave’OLE Menus Wave’OLE has four menus: File, Edit, Options, and Help. The File Menu The commands on the File menu are: New Open Creates a new wave file. Opens an existing wave file. Save Saves the wave file. Save As Exit Saves the wave file with a new name. Quits Wave’OLE.
The Edit Menu The command on the Edit menu is: Copy Sound as an Object Copies the sound data and OLE information to the clipboard. The sound data can then be pasted onto an OLE client as an embedded or linked object. The Options Menu The commands on the Options menu are: Wave Info... Displays information about the sound data such as the sampling rate and size. Mixer Settings... Runs the Mixer application. For more information, refer to the chapter on Windows Mixer. Recording Settings...
Opening a Wave File To open a wave file: 1. Select Open from the File menu. The File Open dialog box similar to Figure 3-2 appears. Figure 3-2: The File Open dialog box. 2. Type or select the wave file you want to open. You can preview the file before opening it by choosing Play. You can also refer to information like the wave format, data size and its file date displayed in the dialog. 3. Choose OK. Playing a Wave File To play a wave file: 1. Open the wave file. 2. Choose Play.
Recording a Wave File To record a wave file: 1. Select New from the File menu. 2. Choose Record. The Recording dialog box similar to Figure 3-3 appears. Figure 3-3: The Recording dialog box. To stop the recording, choose Stop. Selecting Recording Characteristics To select recording characteristics: 1. Select Recording Settings from the Options menu. The Recording Settings dialog box similar to Figure 3-4 appears. Figure 3-4: The Recording Settings dialog box.
2. Select the desired settings. q Select mono for one sound channel and stereo for two sound channels. Mono is suitable if you want to perform voice recording, while stereo is more suitable for music recording. q If you do not select a compression method, select the 8 bits option for normal recording and 16 bits for highquality recording. If you select a compression method from the Compression drop-down list box, the 8 bit and 16 bit options will be grayed out.
3. Select Wave’OLE. 4. Choose OK. The Wave’OLE application opens. 5. Select Open from the File menu to select an existing wave file. Alternatively, you can do a recording and save it into a new file before you include the file in the document. 6. Choose OK. 7. Select Update Write from the File menu. This embeds the wave file into the Write document and an icon representing the wave file will be placed in Write. 8. Select Exit & Return to Write from the File menu. This returns to the Write document.
6. Select Paste Link from the Edit menu in Write. The icon representing the wave file appears. Quitting Wave’OLE To quit Wave’OLE: 1. Select Exit from the File menu. The Wave’OLE dialog box similar to Figure 3-6 appears if the latest changes have not been saved. Figure 3-6: The Wave’OLE dialog box. 2. Choose Yes to save the changes, No if you do not want to save the changes, or Cancel if you want to continue working in Wave’OLE.
4 Mixer Control Mixer Control is a powerful Windows-based audio mixer that allows you to combine and manipulate sound from various audio sources. With the Mixer, it is possible to control the volume of an audio source while running other Windows applications. You can also select and mix different audio sources during playback and recording.
Starting the Mixer To start the Mixer: 1. Double-click the Mixer Control icon in your audio card’s group window. The Mixer Control window similar to Figure 4-1 appears. Figure 4-1: The Mixer Control window.
Device Control Group Box The Device Control group box contains sliders that control the volume of various sources that your audio card supports (see Figure 4-2.) Figure 4-2: The Device Control Group Box. All of the above sources are in stereo except Microphone and PC Speaker. Stereo sources have two sliders to control the volume from the left and right channels. Mono sources have one slider to control one channel.
Output Group Box The Output group box contains check boxes that allow you to listen to or mute the audio from the CD-audio, Line-in, and Microphone (see Figure 4-4.) Figure 4-4: The Output Group Box. You cannot mute the other Mixer sources. For example, if you play audio from a MIDI source, you will hear the audio if the volume is at an audible level. Menu Bar The Menu Bar consists of three drop-down menus.
The Options Menu The Options menu contains the following commands: Lock L/R Vol Locks both left and right channels of all stereo sources, so that both channels move at the same time when you drag the slider thumb. Always On Top Displays the Mixer as the top-most window. Save Setting On Exit Saves all changes made to the Mixer. The new setting is used as the default setting when you next run the Mixer.
Selecting a Recording Source The Mixer allows you to select one or a combination of the following audio sources for recording: q Microphone q Line-in q MIDI device q CD-audio To select a recording source: 1. Select Recording from the Settings menu. The Recording Control dialog box similar to Figure 4-5 appears. Figure 4-5: The Recording Control dialog box. 2. Click the desired check boxes in the Left In and Right In group boxes.
Saving the Mixer Settings You can save the Mixer settings before you exit. To do so: 1. Select Save Setting On Exit from the Options menu. Any Mixer settings that you have made will be saved when you exit Windows. Quitting the Mixer To quit the Mixer, do one of the following: q Select Exit from the Settings menu. q Double-click the Control-menu box.
5 QuickPlayer QuickPlayer allows you to play a wide range of multimedia files consisting of sound, animation, movie, and video files. But, before you play a file, you should have the appropriate software setup that accomodates the type of file you want to play. Within QuickPlayer, you can start the Mixer to adjust the volume and tone of multimedia files. If you have installed a CD-ROM drive in your system, you can also start QuickCD to play audio CDs.
Starting QuickPlayer To start QuickPlayer: 1. Double-click the QuickPlayer icon in your audio card’s group window. The QuickPlayer window similar to Figure 5-1 appears. Figure 5-1: The QuickPlayer window. Playing Multimedia Files You can quickly and easily play multimedia files using controls on the QuickPlayer window. To play a multimedia file: 1. Drop the Drives list box and select the drive that contains the file. 2. Drop the List Files of Type list box and select the type of file to play. 3.
4. Select a file in the list box. The selected file appears in the File Name text box. 5. Choose Play. Alternatively, double-click the file in the File Name list box. 6. Choose Stop when you want to stop the file. You can also play all or a selection of the multimedia files in the File Name list box in sequence. If you want to play a selection of the multimedia files in the File Name list box, replace Step 4 with the following: q Press and hold down while you select the desired files with your mouse.
Adjusting the Volume and Tone You can adjust the volume and tone of sound files using the Windows Mixer. To start the Mixer: 1. Choose the Mixer button to display the Mixer Control window. For more information, refer to the chapter on Mixer Control. Quitting QuickPlayer To quit QuickPlayer, do one of the following: q Choose Quit. q Double-click the Control-menu box.
QuickPlayer 5-5
6 PLAY Utility The PLAY utility allows you to play audio CDs and a wide range of sound files. By simply entering a command, you can now play Microsoft Wave (.WAV), Creative Voice (.VOC), MIDI (.MID) and Creative Music (CMF) files. And if you want to play a set of files with the same file extension, the utility gives you the flexibility to play them in sequence without requiring you to specify each file individually. This chapter provides you with detailed information on using PLAY.
Knowing the PLAY Command Before you play sound files or audio CDs, you should be familiar with the command line of PLAY. Command Line for Playing Sound Files The command line for playing sound files is: PLAY file1 [file2...] [/Q] [/H] [/?] file1 Name of the first file you want to play. file2... Names of additional files of the same type to play. /Q Disables display of playback information (file format, play time, filenames, key menu, and the copyright messages) while a file is playing.
containing five characters and beginning with TEST will be played. PLAY *.* or PLAY TEST.* will not work because PLAY can only work with files of one type collectively. q When you play a MIDI file, the program searches for the MIDI environment variable. The MIDI environment variable specifies the MIDI file format used and where MIDI data is sent to. The MIDI data can be sent to the FM chip, Sound Blaster MIDI, or MPU-401 port.
/H or /? Displays description for using PLAY. If you do not specify the track number (/T:xx) option, you must press
to start playing the CD. Using PLAY The following are some examples of how you can play sound files and audio CDs in DOS: q To play a Creative Music File (SONG.CMF): 1. Make sure SBFMDRV.COM is loaded in memory. 2. Type PLAY SONG.CMF and press . q To play three voice files (TEST1.VOC, TEST2.VOC, and TEST3.VOC) in sequence: 1. Type PLAY TEST1.VOC TEST2.VOC TEST3.
Controlling Playback You can control the playback of files using hot keys. A menu of the available hot keys appears when you enter PLAY without the /Q switch. Wave File Control Hot Keys The following are the hot keys you can use while playing wave files: Resumes the paused wave file. Stop playing the wave file and exits the program. Plays the next wave file in a specific set. Plays the previous wave file in a specified set. Pauses the playing wave file.
MIDI File Control Hot Keys The following are the hot keys you can use while playing MIDI files: Resumes playing the paused MIDI file. Stops the MIDI file (if one is playing) and exits the program. Left or Right Arrow Reproduces the sound in a different key by raising or lowering the pitch. Changes to a different set of musical instruments based on the Basic, General, and Extended standards on the MIDI mapper. Plays the next MIDI file in a specified set.
<<> or <>>, and press Selects and plays another CMF file if more than one file is specified. Audio CD Control Hot Keys The following are the hot keys you can use while playing audio CDs: Resumes playing the track. Stops the track (if one is playing) and exits the program. Fast-forwards the track. Plays the previous track in a specified set. Plays the next track in a specified set. Plays the track. Rewinds the track. Stops the track.
7 RECORD Utility The RECORD utility allows you to record sound to a file by specifying the file type and recording parameters such as sampling rate and recording mode. Sound is recorded into a sound file in Microsoft Wave (.WAV) or Creative Voice (.VOC) file format. This chapter provides you detailed information on using RECORD.
Knowing the RECORD Command Before you record a sound file in wave or voice format, you should be familiar with the command line syntax of RECORD. The command line for recording wave or voice files is: RECORD file [/A:xx] [/C:xx] [/M:xx] [/R:xx] [/S:x] [/Q] [/H] [/?] file .WAV Specifies the name of the file and its extension, or .VOC you want to record sound data into. /A:xx Sets the recording source. xx = MIC, CD, LINE or FM You can record from more than one source. /C:xx Sets the compression format.
You need to take note of the following when using RECORD: q If you enter RECORD without any parameters, the online description for using RECORD appears. q If you did not specify the recording mode, sampling rate and sample size, the sound will be recorded in mono 8–bit wave file format with 11025 Hz sampling rate. q If you want to stop the recording, press . q The recording will stop when the disk is full. q A new file will be created or an existing file will be overwritten for recording.
8 MIXERSET Utility The MIXERSET utility allows you to interactively control the Mixer settings. With the mixer, you can control the volume of various audio sources supported by the card. You can use the utility as a command at the DOS prompt or invoke the MIXERSET interface to control the Mixer settings through a fullscreen window consisting of check boxes and sliders. The chapter provides you detailed information on using MIXERSET.
Knowing the MIXERSET Command The Mixer is configured using switches that follow the MIXERSET command. To use the MIXERSET command: 1. Change to your sound directory. 2. Type MIXERSET [switches] ... and press . where switches can be one or a combination of any of the following: /? or /H Displays help messages. /Q Runs MIXERSET without displaying the setting information. /P Sets the Mixer according to the PRESET settings in the CTMIX.CFG file.
For example, /MA:200;5 sets the master volume at 200 and the balance at 5 (this means that the volume will be reduced in the left channel). /MA:;-5 setting reduces the volume in the right channel. /OPS:ss Sets the audio output switches (OPSW) on or off. ss represents one or a combination of CDz, LIz and MICz, where z is + (on) or - (off). For example, /OPS:CD+ MIC- allows you to receive CD-audio output. It does not allow any sound passed through the microphone to be sent to the speakers.
Starting the MIXERSET Control Screen To start the MIXERSET Control Screen: 1. Change to your sound directory. 2. Type MIXERSET and press . The MIXERSET Control Screen shown in Figure 8-1 appears. Figure 8-1: The MIXERSET Control Screen.
Volume Slider Controls the volume levels of the input sources. Balance Slider The sliders control the balance of the left and right speakers for audio sources with stereo capability. Moving the slider to the left decreases the volume of the right speaker but the left speaker volume is left consistent. The opposite applies when you move the slider to the right.
Using the Mouse and Keyboard Using the MIXERSET interface, the Mixer can be configured with a mouse or a keyboard. q Choose the option if it is a check box. q Move the slider by the click and drag method or click at the extreme end of the slider to increase or decrease the Volume. q To quit MIXERSET, click the Control-menu box. q Press to move from one group to another. q Press to move backwards to a previous group.
Glossary The following are descriptions of some terms used in the User’s Guide: AGC Automatic Gain Control. Automatically adjusts the input from the microphone to a suitable level for recording. Amplifier A device that increases the power of electical signal in a sound system. Bits Per Sample A measure of the sampling rate (number of bits used to record a wave taken from one sample). The higher the sampling rate, the higher the rate at which disk space is used up.
Embed To insert an object in a document that supports Object Linking and Embedding (OLE). An embedded object becomes a part of the document. Objects can be embedded using methods such as drag and drop or copy and paste using the Clipboard. See also Linking; Object Linking and Embedding. Embedded Object Sound objects, charts, drawings, or text that can be copied from one application or document and inserted in a document that supports Object Linking and Embedding (OLE).
Linking To insert an object in a document using Object Linking and Embedding (OLE) where subsequent changes made to the object will reflect in the document. An object is linked using methods such as drag and drop or copy and paste using the Clipboard. The linked object remains a separate file. Consequently, if you transfer a document that contains a linked object to another computer, you must also transfer the original file to which the object is linked.
Sampling The process of converting analog signal into digital data. Sampling Rate The frequency at which samples of sound is taken. A higher sampling rate produces results close to the original but it requires more memory. Sound File Files containing sound data. Sound files are usually stored in four formats with .WAV, .MID, .VOC and .CMF extensions. Stereo To record sound using two channels. See also Channel. .VOC Extension for sound data saved in Creative Labs, Inc. Voice format. .