User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

Printing 385
Printing
You can print Corel Painter images on a wide variety of printers, including PostScript,
Windows Graphics Device Interface (GDI), and Quick Draw® printers, and
high-resolution imagesetters.
Understanding Printing
Even if your final goal is to print high-quality color prints, it’s a good idea to first print
proofs on any printer you have available. You can use a black-and-white printer to
check page size and placement of images on the page. If you have a color printer, you
can print proofs to get a general impression of what your image will look like. Keep in
mind that the proof is not an accurate representation of a final print produced by an
offset printing process. The print process, inks, and paper types combined affect the
final output.
To help you prepare for color printing and to ensure the best results, Corel Painter
supports color management through the Kodak® Color Management System
(KCMS). Color management is not enabled by default. If you want to use it while you
work or when you print, you must first set it up for your system. Refer to
“Understanding Color Management” in the Help for more on KCMS in Corel Painter.
Printing Images with Shapes
In Corel Painter, shapes can be interleaved with layers on the Layers palette, which can
affect the way your document prints. Shapes are inherently resolution-independent —
they’re mathematical representations of curves, not actual pixels. When you print on a
PostScript printer, these curves are usually turned into PostScript paths and printed at
the full printer resolution, although there are some exceptions.
Some effects that you can apply to shapes, such as transparency and compositing, are
not actually printable with PostScript Level I or II. You must rasterize them on the
canvas before printing.










