User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

Animation and Video 377
You will be painting the source movie into the clone.
9 When you finish cloning in a frame, advance to the next one by clicking the Step
Forward button on the Frame Stacks palette.
Corel Painter automatically advances the clone source to maintain the
frame-to-frame correspondence.
If you have a Corel Painter movie open and you choose File menu > Clone,
Corel Painter will create a clone only of the frame in the image window.
To apply an Auto Clone script to a movie
1 Record the Auto Clone effect on a sample image, and save the script.
2 Open the frame stack in which you wish to clone.
3 Choose Movie menu > Apply Script to Movie.
4 In the Apply Script to Movie dialog box, select a saved Auto Clone script, and click
Playback.
Corel Painter clones the source movie into the destination movie.
Tracing a Movie
Have you ever wanted to animate your own cartoon, but didn’t know where to start?
The Tracing Paper feature in Corel Painter makes it possible to trace the contents of a
movie into a brand-new animation.
For best results, the source should have the same frame rate you intend for the
animation. For more information on frame rates, refer to “Considering Frame Rate” on
page 359.
To trace a movie
1 Choose File menu > Open, and open the source movie you want to trace.
2 In the Open (Mac OS) or Select Image (Windows) dialog box, note the movie
dimensions and number of frames information under the thumbnail window, and
click Open.
3 Create a new movie with the same dimensions and number of frames as the source.
With these two frame stacks open, you’re ready to trace the source into the new
movie.










