User Guide

Table Of Contents
360 Corel Painter User Guide
Considering Movie File Sizes
Keep in mind that video and animation can produce huge files. When planning a
project, be careful not to overestimate your available disk space. For an idea of disk
requirements, consider this example: Each 640 by 480-pixel, 24-bit color frame is 1.2
MB. At this size, a 12-fps, 30-second animation would consume more than 400 MB of
disk space.
To calculate the disk space required for a frame stack
1 Using pixels as the unit of measurement for width and height, calculate the
number of bytes required to save the frame stack with the following formula:
(Frame Width)
× (Frame Height) × (Bytes per Pixel) × (Number of Frames)
2 Divide the product of the formula in step 1 by 1,024 to convert to kilobytes.
Bytes per pixel is determined by the storage type. For example, 24-bit color
with an 8-bit alpha channel uses 4 bytes per pixel. For more information
about storage types, refer to “Creating a Movie” on page 362.
When you save a movie as QuickTime or AVI, the file size can be reduced by
compression. For more information on compression, refer to “Saving and
Exporting Movies” on page 378.
Understanding the Frame Stacks Palette
In Corel Painter, digital video and animation files are known as movies or frame stacks.
Whether you’re working with imported video or building a new animation, the tools
are the same. They’re found on the Frame Stacks palette and in the Movie menu.