User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

358 Corel Painter User Guide
Corel Painter has powerful features that simplify animation and help you get the best
quality possible. You can use the Natural-Media tools in Corel Painter to create your
own animations with a traditional look. Onion skinning allows you to see multiple
frames at the same time. In Corel Painter, you can view up to five frames at a time: the
current frame and four other frames adjacent to it. This will help you determine where
the next frame of motion should be drawn. You can play back your animation over and
over as you create it, to be sure you have the correct flow of movement.
Working with Video
Corel Painter offers certain ways of working with video that are not offered by
QuickTime or Audio Video Interleaved (AVI) applications. You can use any of the
Corel Painter brushes, textures, and effects to modify a QuickTime or AVI movie. You
can paint directly into video frames, you can clone video using the Natural-Media
tools, and you can combine or composite portions of one video clip with another.
When you open a QuickTime or AVI movie, Corel Painter automatically converts it to
a frame stack. A frame stack is a series of images, each equal in size and resolution.
Corel Painter does not provide features for working with audio.
When you’re finished with the movie in Corel Painter, you can save it as a QuickTime,
AVI, or animated GIF file. You can then open the QuickTime or AVI movie in a
video-editing application, like Adobe® Premiere®, in which you can add sound effects
and other finishing touches.
Considering Color
You might want to create a color set for the animation. Creating a color set helps you
better control the use of color. For example, you wouldn’t want the colors of your
characters shifting between frames. Using a particular color set prevents this from
happening. You might want to set up an image of each character with annotations to
specify which colors to use in which areas.
Not all colors are suitable for video. For information about converting colors for use in
video, refer to “Posterize by Using a Color Set” in the Help. For more information
about using color, refer to “Getting Started with Color” on page 77.










