User Guide

Table Of Contents
Using Shapes 327
Using Shapes
Shapes are vector-based objects that you can draw, modify, and fill. Shapes can be open
or closed. They can be simple lines, curves, or text outlines. You can create and edit
shapes with the precision of a drawing program and integrate them with the
Natural-Media environment in Corel Painter.
In this chapter you’ll learn how to create shapes and set their stroke and fill attributes.
You’ll learn how to modify shapes, edit their outlines, and convert them to pixel-based
layers.
An image created with shapes.
Getting Started with Shapes
In Corel Painter, you work mainly with bitmaps, or raster images. Bitmaps are
composed of tiny squares called pixels; each pixel is mapped to a location in an image
and has a numerical color value. The location and color value data are stored as bits —
hence, the name bitmaps.
Shapes are vector objects, and you can work with them in Corel Painter in much the
same way you work with vector objects in drawing programs like CorelDRAW® and
Adobe® Illustrator®. Vector graphics are made up of lines, curves, objects, and fills
that are all calculated mathematically.