User Guide

Table Of Contents
Image Effects 301
Before (left) and after (right) adding texture based on a layer mask.
To create surface texture based on a channel or layer mask
1 Select a layer or area of the canvas.
If you want to apply the effect to the entire image, do not make a selection.
If you want to use a layer mask, you must select the layer.
2 Choose Effects menu > Surface Control > Apply Surface Texture.
3 In the Apply Surface Texture dialog box, choose the channel or layer mask from the
Using pop-up menu.
If you want to apply an inverted texture, enable the Inverted check box.
4 Adjust the Softness slider to control the amount of distortion created by the
texture.
Increasing softness creates more intermediate steps, which produces a smoother
distortion.
5 Adjust the Appearance of Depth sliders.
Refer to “Setting Appearance of Depth Properties” on page 292 for more
information.
6 Adjust the Light Controls sliders.
For more information, refer to “Applying Lighting to a Texture” on page 303.
Working with Reflection Maps
A reflection map is an image mapped onto a texture to produce the illusion that it’s
reflecting light from the surrounding environment. You can use the reflection map
pattern to quickly apply a realistic reflection. In most cases, a reflection map makes
your texture look like chrome or polished metal.