User Guide

Table Of Contents
298 Corel Painter User Guide
Using Clone Source Luminance to Create Texture
When you create a texture using clone source luminance, the dents and bumps in the
texture are determined by the light and dark areas in the clone source and are applied
to its clone. What is unique about this method is that you can create interesting
embossed looks by changing the clone source. Any image effects or brush strokes that
you apply to the source result in different textures. For example, you can create raised
areas in the clone by darkening the area in the source image.
Texture based on clone source luminance.
To create surface texture based on clone source luminance
1 Open an image.
2 Choose File menu > Clone.
3 Alter the clone by applying an effect, by painting, or by choosing a pattern or
gradient.
4 Select a layer or area of the canvas.
If you want to apply the effect to the entire image, do not make a selection.
5 Choose Effects menu > Surface Control > Apply Surface Texture.
6 In the Apply Surface Texture dialog box, choose Original Luminance from the
Using pop-up menu.
If you want to apply an inverted texture, enable the Inverted check box.
7 Adjust the Softness slider to control the amount of distortion created by the
texture.
Increasing softness creates more intermediate steps, which produces a smoother
distortion.
8 Adjust the Appearance of Depth sliders.