User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

Image Effects 297
Using Image Luminance to Create Texture
When you create a texture using the Image Luminance method, the current image’s
luminance, or lightness, determines where surface texture is added. Light parts of the
image create dents; darker parts create raised areas. The overall effect gives an
embossed look to the edges of the image.
Before (left) and after (right) adding texture based on Image Luminance.
To create surface texture by using Image Luminance
1 Select a layer or area of the canvas.
If you want to apply the effect to the entire image, do not make a selection.
2 Choose Effects menu > Surface Control > Apply Surface Texture.
3 In the Apply Surface Texture dialog box, choose Image Luminance from the Using
pop-up menu.
If you want to apply an inverted texture, enable the Inverted check box.
4 Adjust the Softness slider to control the amount of distortion created by the
texture.
Increasing softness creates more intermediate steps, which produces a smoother
distortion.
5 Adjust the Appearance of Depth sliders.
Refer to “Setting Appearance of Depth Properties” on page 292 for more
information.
6 Adjust the Light Controls sliders.
For more information, refer to “Applying Lighting to a Texture” on page 303.










