User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

Painting 161
Depending on the Airbrush variant, you can reverse the effect of moving the
airbrush fingerwheel by enabling the Invert check box on the Color
Expression palette, or by enabling the Invert Flow Expression check box on
the Stroke Designer page of the Brush Creator.
In the Brush Creator, you can also determine flow based on stylus
information, such as velocity or pressure, by choosing an expression from the
Flow Expression pop-up menu.
Recording and Playing Back Strokes
Corel Painter will play back any stroke you record, wherever you click in the document
window. In this way, you can easily create a series of identical strokes — for example,
when you create hatching effects.
A brush stroke (top) is recorded and played back within a triangular selection.
Another way to use a recorded stroke is with Auto Playback, which lets you repeat the
recorded stroke at random positions on the page.
You can also save recorded strokes for later use. You can play back saved strokes, and
you can paint with the data from a saved stroke. This way of working can be
particularly useful if you work sometimes with a stylus and sometimes with a mouse:
you can record the brush strokes you make with a stylus, save them for later use, and
then use a mouse to obtain the data from that stroke, allowing stylus-quality results.
Corel Painter has a number of brush stroke scripts that can be played back on their
own or used in conjunction with an original brush stroke. When you use a brush stroke
script, your freehand brush strokes adhere to the stroke data in the script. This allows
you to emulate features of a tablet and stylus while using a mouse.










