User Guide

Table Of Contents
152 Corel Painter User Guide
Loading Multiple Colors
Imagine the ability to load color at a bristle level, picking up different colors with each
“hair” of a brush — as though filling tiny ink wells. Imagine also the ability to move
multiple colors along with a palette knife, dragging them across your canvas or paper.
The Brush Loading feature affects how paint comes off a brush and what happens to
the pixels underneath.
When Brush Loading is not active, brushes interact with previously applied colors by
sampling underlying pixels and then loading the brush with one new color — the
average of those that were sampled. With Brush Loading active, brushes can literally
“pick up” existing colors, hair by hair. This capability offers truer color interaction,
astounding color variations, and better cloning results.
To paint with multiple colors
1 Choose a brush.
2 On the Stroke Designer page of the Brush Creator, click General.
3 Choose Static Bristle from the Dab Type pop-up menu.
4 Choose Multi from the Stroke Type pop-up menu.
5 On the Stroke Designer page, click Well, and enable the Brush Loading check box.
This step activates the brush’s ability to pick up underlying colors.
6 Adjust the Resaturation and Bleed sliders.
The Bleed setting determines how much underlying paint is affected by the brush
stroke. A higher Bleed setting, combined with a low Resaturation setting, can
enhance the Brush Loading feature. A resaturation value of 0, combined with
different levels of bleed, will cause your brush to smear image color, rather than
deposit it. In this case, the lower the bleed, the longer the smear.
7 On the Stroke Designer page, click Spacing, and adjust the Spacing and
Min Spacing sliders to create fewer “echo” artifacts in your smeared stroke.
8 Drag a brush stroke through existing paint to see how the paint is “picked up”
from the underlying pixels and moved across the canvas.
It is easier to see the Brush Loading feature if the canvas is not white. To fill
the canvas with another color, refer to “Filling an Area with Media” on
page 163.