User Guide
Table Of Contents
- Featured artists
- Table of contents
- Welcome to Corel Painter IX
- The Basics
- Working with Documents
- Creating and Opening Documents
- Creating and Opening Templates
- Placing Files
- Understanding Resolution
- Zooming
- Repositioning Documents
- Rotating Documents
- Cropping Images
- Using Full Screen Mode
- Image Size Information
- Resizing the Canvas
- Rotating and Flipping the Canvas
- Saving Files
- Closing Documents and Quitting the Application
- Setting Preferences
- Working with Documents
- Layers
- Getting Started with Layers
- Managing Layers
- Editing Layers
- Painting on Layers
- Brush Methods and Painting on Layers
- Preserving Layer Transparency
- Working with Floating Objects
- Adding Drop Shadows
- Creating Patterns on Layers
- Working with Reference Layers
- Setting Layer Opacity
- Blending Layers by Using Composite Methods
- Adding Notes to a Layer
- Storing Images with the Image Portfolio
- Organizing Layers with Image Portfolio Libraries
- Color
- Getting Started with Color
- Working with the Mixer Palette
- Working with Color Sets
- Setting Color Variability
- Viewing Color Information
- Setting Color Expression
- Working with Gradients
- Textures, Patterns, and Weaves
- Using Paper Texture
- Using Patterns
- Using Weaves
- Painting
- Exploring Brushes
- Marking the Canvas
- Exploring Painting
- Working with Fill
- Watercolor
- Liquid Ink
- Impasto
- Image Hose
- Customizing Brushes
- Getting Started with the Brush Creator
- Managing Settings and Controls
- General Controls
- Size Controls
- Spacing Controls
- Angle Controls
- Bristle Controls
- Well Controls
- Rake Controls
- Random Controls
- Mouse Controls
- Cloning Controls
- Impasto Controls
- Image Hose Controls
- Airbrush Controls
- Water Controls
- Liquid Ink Controls
- Digital Watercolor Controls
- Artists’ Oil Controls
- Color Variability Controls
- Color Expression Controls
- Expression Settings
- Managing Custom Brushes
- Cloning and Tracing
- Image Effects
- Working with Surface Texture
- Setting Appearance of Depth Properties
- Using Paper to Create Texture
- Using 3D Brush Strokes to Create Texture
- Creating 3D Oils
- Using Image Luminance to Create Texture
- Using Clone Source Luminance to Create Texture
- Creating Embossing Effects
- Using Channels and Layer Masks to Create Texture
- Working with Reflection Maps
- Applying Lighting to a Texture
- Working with Surface Texture
- Mosaics
- Getting Started with Mosaics
- Placing and Customizing Tiles
- Using Shapes
- Animation and Video
- Creating Animations and Video
- Getting Started with Movies
- Modifying a Movie
- Rotoscoping
- Saving and Exporting Movies
- Printing
- Index

144 Corel Painter User Guide
Marking the Canvas
You can paint on the canvas or on a layer above the canvas. When you select a layer on
the Layers palette, that layer becomes the target for your brush strokes.
If you are using a Water Color brush, you can paint only on a Water Color layer. If you
are using a Liquid Ink brush, you can paint only on a Liquid Ink layer. For more
information, refer to “Working with the Watercolor Layer” on page 170 and “Working
with the Liquid Ink Layer” on page 175.
If you try to paint on a shape, dynamic layer, or reference layer, you must commit it to
a standard layer so that your brush strokes are accepted.
You can also select a channel or a layer mask as the target for your brush strokes. For
more information, refer to “Managing and Editing Channels” and “Creating Layer
Masks” in the Help.
When you have an active selection, painting is confined to the selection by default.
Refer to “Selections” in the Help for more information about selections.
In all cases, your brush strokes go to the selected target, so you should check that it
matches your intended destination before you start to paint.
You mark the canvas by selecting the Brush tool and dragging in the document
window with a brush variant that applies media. Each time you drag, you create a
brush stroke.
When you use complex brush variants, you see a dotted line on the canvas before the
mark appears. For example, the Gloopy variant of the Impasto brush requires complex
computations that delay the stroke’s appearance on the screen. When you experience a
delay, you can queue up strokes, without losing any stroke data.
Freehand vs. Straight-Line Drawing
You can draw unconstrained lines by using the freehand drawing style, or you can
draw straight lines. Options on the property bar
let you choose the drawing style.
When you use Freehand Strokes, you can drag with any motion or in any direction.
The stroke follows your drag path.










