User Guide
Animation and Video434 
To set grain position:
1 Record a script that applies surface 
texture or dye concentration to an 
entire image. 
2 Choose Movie menu > Set Grain 
Position. The Frame-to-Frame 
Grain Position dialog appears.
3 Choose one of the following 
options:
Grain Stays Still—this option 
allows the grain to remain in the 
same position throughout the 
movie. 
Grain Moves Randomly—this 
option moves the grain as the 
movie plays. 
Grain Moves Linearly—this 
option increments the grain 
movement. Fill in the number of 
pixels you want the grain to move 
horizontally and vertically from 
one frame to the next.
4 Click OK.
5 Apply the grain script by choosing 
Movie menu > Apply Script to 
Movie. Each frame is textured 
according to your selected method.
Tip 
•
If you choose Grain Moves Randomly, 
you must disable the Record Initial State 
option when recording your script. For more 
information, refer to “Recording Scripts” 
on page 417. 
Using Scripts to Apply Brush 
Strokes
Corel Painter also lets you apply a 
brush stroke to a movie. 
Corel Painter divides the stroke into as 
many segments as there are frames 
and places the segments in successive 
frames.
This feature is most useful when used 
with the Image Hose. When you 
apply a brush stroke to a movie using 
the Image Hose brush, Corel Painter 
deposits one or more Nozzle images 
on each frame. If the Nozzle file is an 
animated sequence—for example, a 
person walking—Corel Painter can 
drop successive images on successive 
frames. Play the movie back, and the 
person walks across the image 
window. For this to work, you must set 
up the Nozzle file appropriately and 
have the right Image Hose brush size. 
For more information, refer to “Using 
the Image Hose” on page 334.
To apply a brush stroke script:
1 Record a brush stroke.
For more information on this 
feature, refer to “Recording and 
Playing Back Strokes” on 
page 117. 
2 Open a movie file. 
3 Choose Movie menu > Apply 
Brush Stroke to Movie. 
Compositing Movies
You can composite two movies 
together into one—for example, you 
can composite a foreground action 
against a new background. To do this, 
you must create a selection in each 
frame of the foreground movie. For 
information about selections, refer to 
“Creating Selections” on page 206. 
You can also create an alpha channel 
for each frame and load it as a 
selection as you work. For more 
information, refer to “Creating 
Channels” on page 220. 










