User Guide
Corel Painter 319
to the image. You can return later 
and turn the bevel back on.
Light Controls
Lighting changes can make a huge 
difference in the 3D appearance of the 
bevel.
You can change the light’s angle by 
dragging in the preview sphere. You 
can also change the light’s position 
and angle by dragging the Light 
Direction and Light Height sliders. 
With Light Height at maximum, the 
light shines straight down on the layer 
and the Light Direction setting has no 
effect. When Light Height is less than 
maximum, the Light Direction slider 
rotates the light around the center.
To choose a color for the light, click 
the Light Color chip and use the color 
picker to set a color.
• Brightness controls the light’s 
intensity. 
• Scatter adjusts the spread of the 
light’s shine over the surface. 
• Shine describes the prevalence of 
highlights.
• Reflection controls how much of 
the source image is visible in the 
bevel. If you are working with a 
clone, the clone source is mapped 
onto the surface at a variable 
percentage. A discussion of 
reflection maps can be found in 
“Working with Reflection Maps” 
on page 284.
To bevel a layer or selection:
1 Select the layer or area of the 
Canvas you want to bevel.
If you select an area, Corel Painter 
automatically creates a new layer 
when you apply the bevel.
2 On the Layers palette, click the 
Dynamic Plug-ins button and 
choose Bevel World.
If the Commit dialog box displays, 
click Commit to commit the 
dynamic layer to an image layer. 
3 In the Bevel World dialog box, 
specify the settings you want.
Tip 
•
You can use the Revert command to 
restore a source image to its original 
condition. Refer to “Reverting Dynamic 
Layers” on page 315 for more 
information.
Equalize 
The Equalize dynamic plug-in creates 
a layer that improves contrast in 
underlying imagery. It does this by 
adjusting black and white points and 
distributing the brightness levels 
throughout the entire range of 
available levels.
The Equalize dynamic layer is applied to a 
rectangular selection.










