Operation Manual

Filling objects | 301
Filling objects
You can add colored, patterned, textured, and other fills to the inside of objects or other enclosed areas. You can customize a fill and set it
as a default, so that each object you draw has the same fill.
This section contains the following topics:
Applying uniform fills” (page 301)
Applying fountain fills” (page 302)
Applying pattern fills” (page 305)
Applying texture fills” (page 309)
Applying PostScript fills” (page 311)
Applying mesh fills” (page 312)
Applying fills to areas” (page 315)
“Working with fills” (page 316)
Applying uniform fills
You can apply a uniform fill to objects. Uniform fills are solid colors you can choose or create using color models and color palettes. For
information about creating colors, see “Working with color” on page 281.
To apply a uniform fill
1 Select an object.
2 Click a color on the color palette.
If you want to mix colors in a uniform fill, press Ctrl, and click another color on the color palette.
You can also choose a uniform fill by clicking
the Uniform fill button in the Fill section of the Object properties docker
the Interactive fill tool in the toolbox, and then clicking the Uniform fill button on the property bar