Operation Manual

Shaping objects | 189
In this example, the circles represent fillet radius settings. The top row shows the proposed fillets on the
left and the filleted results on the right. The bottom row shows the proposed fillets on the left, but in the
results on the right, not all corners are filleted. After the first fillet is applied, the next corner cannot be
filleted because the line segment is not long enough. This corner is skipped, and the final corner is filleted.
To modify object corners by filleting or scalloping
1
Using the Pick tool , select the object.
2
Click Window Dockers Fillet/Scallop/Chamfer.
3 In the Fillet/Scallop/Chamfer docker, choose one of the following options from the Operation list box.
Fillet
Scallop
4 Type a value in the Radius box.
5 Click Apply.
The Apply button is disabled if no valid objects or nodes are selected.
To select individual nodes using the Shape tool , you must first convert the object to curves manually by using the Convert to
curves command.
To bevel object corners by chamfering
1
Using the Pick tool , select the object.
2
Click Window Dockers Fillet/Scallop/Chamfer.
3 In the Fillet/Scallop/Chamfer docker, choose Chamfer from the Operation list box.
4 Type a value in the Distance box to set where the chamfer will begin in relation to the original corner.
5 Click Apply.
To select individual nodes using the Shape tool , you must first convert the object to curves manually by using the Convert to
curves command.