Operation Manual

Shaping objects | 159
Shaping objects
CorelDRAW lets you shape objects in various ways.
This section contains the following topics:
“Using curve objects” (page 159)
“Selecting and moving nodes” (page 160)
“Manipulating segments” (page 162)
“Copying and cutting segments” (page 163)
Adding, removing, joining, and aligning nodes” (page 163)
“Using node types” (page 165)
“Transforming nodes” (page 166)
“Breaking the path of curve objects” (page 167)
“Mirroring changes in curve objects” (page 168)
“Skewing and stretching objects” (page 168)
“Smudging and smearing objects” (page 170)
“Roughening objects” (page 173)
“Smoothing objects” (page 174)
“Shaping objects by attracting or pushing away nodes” (page 176)
Applying distortion effects” (page 177)
Adding twirl effects” (page 179)
“Shaping objects by using envelopes” (page 180)
“Cropping and erasing objects” (page 183)
“Trimming objects” (page 186)
“Filleting, scalloping, and chamfering corners” (page 187)
“Welding and intersecting objects” (page 190)
“Creating PowerClip objects” (page 191)
Using curve objects
A curve object has nodes and control handles, which you can use to change the object’s shape. A curve object can be any shape, including a
straight or curved line. An object’s nodes are the small squares that appear along the object’s outline. The line between two nodes is called
a segment. Segments can be curved or straight. Each node has a control handle for each curved segment connected to it. Control handles
help you adjust the curve of a segment.