Operation Manual
Shaping objects | 159
Shaping objects
CorelDRAW lets you shape objects in various ways.
This section contains the following topics:
• “Using curve objects” (page 159)
• “Selecting and moving nodes” (page 160)
• “Manipulating segments” (page 162)
• “Copying and cutting segments” (page 163)
• “Adding, removing, joining, and aligning nodes” (page 163)
• “Using node types” (page 165)
• “Transforming nodes” (page 166)
• “Breaking the path of curve objects” (page 167)
• “Mirroring changes in curve objects” (page 168)
• “Skewing and stretching objects” (page 168)
• “Smudging and smearing objects” (page 170)
• “Roughening objects” (page 173)
• “Smoothing objects” (page 174)
• “Shaping objects by attracting or pushing away nodes” (page 176)
• “Applying distortion effects” (page 177)
• “Adding twirl effects” (page 179)
• “Shaping objects by using envelopes” (page 180)
• “Cropping and erasing objects” (page 183)
• “Trimming objects” (page 186)
• “Filleting, scalloping, and chamfering corners” (page 187)
• “Welding and intersecting objects” (page 190)
• “Creating PowerClip objects” (page 191)
Using curve objects
A curve object has nodes and control handles, which you can use to change the object’s shape. A curve object can be any shape, including a
straight or curved line. An object’s nodes are the small squares that appear along the object’s outline. The line between two nodes is called
a segment. Segments can be curved or straight. Each node has a control handle for each curved segment connected to it. Control handles
help you adjust the curve of a segment.