Operation Manual
Contour
You can contour an object to create a series of
concentric lines that progress to the inside or
outside of the object.
To apply a contour, select an object, click
Effects
Contour, choose the settings you want in the
Contour docker, and click Apply.
Drop shadow
Drop shadows simulate light falling on an
object from one of five particular
perspectives: flat, right, left, bottom, and
top. When you add a drop shadow, you
can change its perspective, and you can
adjust attributes such as color, opacity,
fade level, angle, and feathering.
To apply a drop shadow, select an object, click the Drop
shadow tool , and drag from the center of the object.
Specify any attributes on the property bar.
Bevel effect
A bevel effect (Effects Bevel) adds 3D depth to a graphic or
text object by making its edges appear sloped. Bevel effects
can contain both spot and process (CMYK) colors, so they are
ideal for printing. The Emboss bevel style makes an object
appear as a relief. The Soft Edge style creates surfaces that
appear shaded in some areas.
Fills and outlines
You can add colored, patterned, textured, and other fills to
the inside of objects or other enclosed areas, as well as
change the color of object outlines.
Object Properties docker
The Object Properties docker
(Window
Dockers Object
Properties) presents object-
dependent formatting options
and properties.
For example, if you create a
rectangle, the Object Properties
docker automatically presents
outline, fill, and transparency
options, as well as the
rectangle’s properties.
If you create a text frame, the
docker will instantly display
character, paragraph, and frame
formatting options, as well as
the text frame’s properties.
Fill types
You can fill objects with uniform, fountain, pattern, texture,
PostScript, and mesh fills.
Fountain fills have a smooth progression of two or more
colors.
You can also fill objects with vector
graphics (vector pattern fills) or
bitmap images (bitmap pattern fills).
Texture fills can simulate the look
and feel of natural materials such
as water, clouds, and stone.
PostScript fills are complex texture
fills that are created in the
PostScript language.
Mesh fills create smooth color
transitions to give objects
volume and realistic three-
dimensional effects.