Operation Manual

Table Of Contents
Tracing bitmaps and editing traced results | 543
Tracing bitmaps and editing traced results
Corel DESIGNER lets you trace bitmaps to convert them to fully editable and scalable vector graphics. You can trace artwork, photos,
scanned sketches, or logos and then easily integrate them into your designs.
For information about the difference between vector graphics and bitmaps, see “Understanding vector graphics and bitmaps” on page 61.
This section contains the following topics:
“Tracing bitmaps” (page 543)
“PowerTRACE controls” (page 546)
“Previewing traced results” (page 547)
“Fine-tuning traced results” (page 548)
Adjusting colors in traced results” (page 550)
“Setting default tracing options” (page 552)
“Tips for tracing bitmaps and editing traced results” (page 553)
Tracing bitmaps
You can trace a bitmap in one step by using the Quick Trace command. Alternatively, you can choose a suitable tracing method and preset
style and then use the PowerTRACE® controls to preview and adjust the traced results. Corel DESIGNER offers two methods for tracing
bitmaps: Centerline Trace and Outline Trace.
Choosing a tracing method
The Centerline Trace method uses unfilled closed and open curves (strokes) and is suitable for tracing technical illustrations, maps, line
drawings, and signatures. This method is also referred to as “stroke tracing.”