Operation Manual

Table Of Contents
Changing the transparency of objects | 359
Changing the transparency of objects
When you apply a transparency to an object, you make the objects beneath it partially visible. You can apply transparencies by using the
same kind of fills you apply to objects; that is, uniform, fountain, hatch, texture, and pattern. For more information about these fills, see
“Filling objects” on page 301.
Examples of different types of transparencies, including uniform, fountain, and pattern.
CorelDESIGNER also lets you specify how the color of the transparent object combines with the color of the object beneath it by using
merge modes.
This section contains the following topics:
Applying uniform transparency” (page 359)
Applying fountain transparency” (page 360)
Applying pattern transparency” (page 362)
Applying texture transparency” (page 364)
“Copying, freezing, and removing transparencies” (page 365)
Applying merge modes” (page 366)
Applying uniform transparency
Uniform transparency alters the transparency values of all pixels in the object or editable area by an equal amount.