Operation Manual

Table Of Contents
Adding 3D effects to objects | 345
Pressing Ctrl constrains the node’s movement to the horizontal or vertical axis to create a one-point perspective effect.
You can move opposing nodes the same distance in opposite directions by pressing Ctrl + Shift as you drag.
To copy an object’s perspective effect
1 Select an object to which you want to apply a perspective effect.
2
Click Effects Copy effect Perspective from.
3 Select an object whose perspective effect you want to copy.
You can also use the Attributes eyedropper tool to copy a perspective effect. For more information, see “To copy effects from
one object to another” on page 217.
To adjust the perspective
1
In the toolbox, click the Shape tool
2 Select an object that has a perspective effect.
3 Drag a node to a new position.
You can also adjust the perspective by dragging one or both of the vanishing points.
You can move opposing nodes the same distance in opposite directions by pressing Ctrl + Shift while dragging the node.
To remove a perspective effect from an object
1 Select an object that has a perspective effect.
2
Click Effects Clear perspective.
Creating extrusions
You can make objects appear three-dimensional by creating extrusions. You can create extrusions by projecting points from an object and
joining them to create an illusion of three dimensions. Corel DESIGNER also lets you apply a vector extrusion to an object in a group.
After you create an extrusion, you can copy or clone its attributes to a selected object. Cloning and copying transfer the extrusion attributes
of an extruded object to another. However, the cloned extrusion settings cannot be edited independently from the master.
You can change an extruded form by rotating it, changing its direction, changing its depth, and rounding its corners.
Corel DESIGNER also lets you remove a vector extrusion.
Bevels
Another way in which you can give an object a three-dimensional appearance is by applying a beveled edge to an extrusion. A bevel creates
the illusion that an object’s extruded edges are cut on an angle. You can specify the angle and depth values of the bevel to control the
effect.
You can create a bevel effect without extruding an object. For more information, see “Creating bevel effects” on page 349.