Operation Manual

Table Of Contents
310 | Corel DESIGNER X7 User Guide
4 Open the Fill picker, and click a pattern thumbnail.
5
Click the Apply button in the pop-up window that appears.
You can also apply a vector or a bitmap pattern fill by clicking the Interactive fill tool in the toolbox, clicking the Vector pattern
fill or Bitmap pattern fill button on the property bar, and choosing a fill from the Fill picker.
To create a vector or bitmap pattern from the workspace
1 Select an object.
2
Click Edit Property manager.
3 In the Fill area of the Property manager docker, click one of the following buttons:
Vector pattern fill
Bitmap pattern fill
4
Click the New from document button .
5 Select an area of the workspace that you want to use as a pattern.
The area can include any objects or parts of objects that you have drawn.
6
Click the Accept pattern button displayed below the selection, and click OK in the dialog box that appears.
Vector patterns can have transparent or color background.
You can also click the New source from workspace button and select an area of the document to use as a tile source. In this
case, the current settings in the Transformations area of the Property manager docker will apply to the new pattern.
To create a vector or bitmap pattern from an imported image
1 Select an object.
2
Click Edit Property manager.
3 In the Fill area of the Property manager docker, click one of the following buttons:
Vector pattern fill
Bitmap pattern fill
4
Click the New source from file button .
5 In the Import dialog box, locate the image that you want to use, and double-click the filename.
To modify a vector or bitmap pattern fill
1 Select an object.
2
Click Edit Property manager.
3 In the Fill area of the Property manager docker, click one of the following buttons:
Vector pattern fill
Bitmap pattern fill