Operation Manual

Table Of Contents
Working with object data | 273
Managing object data
After creating all the data fields you want for a drawing, you can create a database from a template. The database stores all the data you
apply to the objects in your drawing. You can choose from three different templates; because each template saves to an external, tagged
XML file, you can store the data for different workflows simultaneously.
The Object Data Manager provides all the commands and features you need to add, edit, and delete object data — even behaviors that were
applied using the Internet toolbar.
You can use one object’s data entries to update another object’s data entries. This function does not replace an object’s data entries; rather,
it appends fields and data where appropriate.
Corel DESIGNER also provides common ActiveCGM, WebCGM, and WebCGM S1000D fields. When you import or export CGM files, the
object data is maintained. For more information on importing and exporting CGM files, see “Computer Graphics Metafile (CGM)” on page
630.
Object data is also maintained when you import or export SVG files. For more information about importing and exporting SVG files, see
“Scalable Vector Graphics (SVG)” on page 654.
To choose a database template
1
Click Window Object data manager.
2 From the list box, choose one of the following templates:
General
ActiveCGM
S1000D issue 4.0
WebCGM
You can also view all existing database entries by choosing All from the list box.
To add or edit data for an object
1
Select the object using the Pick tool .
2
Click Window Object data manager.
3 Select a data field.
A check mark indicates whether that field is applied to the selected object.
An icon indicates the field type:
Text
Number
Action
Event
4 Type text in the Value column for the field, and press Enter.
5 Double-click in the Constraint column for the field, and specify a constraint value in the Object data field editor dialog box.
6 Repeat steps 3 to 5 to add data to other fields.