Operation Manual

Table Of Contents
270 | Corel DESIGNER X7 User Guide
2 Enable the Create from file option.
3 Click the Browse button.
4 Click a filename.
You can also create an embedded object by enabling the Create new option in the Insert new object dialog box, and choosing the
application in which you want to create the object from the Object type list box.
You can also insert an embedded object by selecting an object in the source application, and dragging it to the application window
of Corel DESIGNER.
Editing linked or embedded objects
You can edit a linked or embedded object. You can edit a linked object by editing its source file. Any changes you make to the source file are
automatically applied to the linked object. You can also modify a linked object; for example, you can update a linked object, substitute the
source file of a linked object for another, or break a link between a linked object and its source file.
To edit a linked or embedded object
1 Double-click the linked or embedded object to start the source application.
2 Edit the object in the source application.
3 Save the changes in the source application.
4 Close the source application.
5 Return to the active application window to review the edits.
In most cases, you can edit OLE objects only in the source application. If you try to change an OLE object using Corel DESIGNER,
note the following limitations. Depending on the source of the OLE object, you might not be able to rotate, skew, clone, trim, weld,
intersect, use as symbols, or combine OLE objects. Also, you might not be able to apply any of the effects in the Effects menu to OLE
objects, except for PowerClip objects. You can only size, move, and copy OLE objects and place them into PowerClip containers.
You can also edit linked or embedded objects by starting the source application and opening the file directly.
To modify a linked object
1
Select a linked object using the Pick tool .
2
Click Object Links.
3 Click one of the following buttons:
Update now — updates the linked object to reflect changes made in the source file
Open source — opens the object in the source application
Change source — redirects the link to another file
Break link — disconnects the link so that the object is embedded in the file