Operation Manual
Table Of Contents
- Contents
- Getting started
- Installing CorelDRAW Technical Suite X7
- Corel memberships and services
- What’s new in Corel DESIGNER X7?
- Learning resources
- Corel DESIGNER workspace tour
- Starting and setting up
- Corel DESIGNER basics
- Understanding vector graphics and bitmaps
- Starting and opening drawings
- Scanning images
- Working with multiple drawings
- Undoing, redoing, and repeating actions
- Zooming, panning, and scrolling
- Previewing drawings
- Choosing viewing modes
- Working with views
- Saving drawings
- Working with locked files
- Backing up and recovering files
- Adding and accessing drawing information
- Closing drawings
- Finding and managing content
- Working with precision
- Collaborating
- Lines, shapes, and outlines
- Working with lines, outlines, and brushstrokes
- Setting the default property values
- Drawing lines
- Parallel drawing
- Closing multiple line segments
- Drawing callouts
- Drawing connector lines
- Drawing dimension lines
- Formatting lines and outlines
- Adding arrowheads to lines and curves
- Drawing calligraphic, pressure-sensitive, and preset lines
- Applying linear-pattern brushstrokes
- Spraying linear patterns along a line
- Using pressure-sensitive pens and devices
- Support for Real-Time Stylus (RTS) pen tablets and devices
- Drawing shapes
- Shaping objects
- Working with curve objects
- Shaping curve objects by using Reflect Nodes mode
- Cropping, splitting, and erasing objects
- Splitting objects
- Trimming objects
- Filleting, scalloping, and chamfering corners of curve objects
- Welding and intersecting objects
- Creating new objects from boundaries
- Creating PowerClip objects
- Smudging and smearing objects
- Adding twirl effects
- Roughening objects
- Shaping objects by attracting or pushing away nodes
- Applying distortion effects
- Shaping objects by using envelopes
- Reference: Shaping objects
- Projecting objects
- Working with lines, outlines, and brushstrokes
- Objects, symbols, and layers
- Working with objects
- Selecting objects
- Changing object properties
- Copying, duplicating, and deleting objects
- Copying object properties, transformations, and effects
- Cloning objects
- Moving objects
- Sizing and scaling objects
- Rotating objects
- Mirroring objects
- Skewing objects
- Aligning and distributing objects
- Applying object hinting
- Changing the order of objects
- Grouping objects
- Combining objects
- Locking objects
- Finding and replacing objects
- Hiding and displaying objects
- Accessing and displaying geometric information about objects
- Inserting bar codes
- Inserting and editing QR codes
- Working with symbols
- Creating objects for the web
- Working with layers
- Object linking and embedding
- Working with object data
- Working with objects
- Color and fills
- Working with color
- Filling objects
- Managing and sharing fills and transparencies
- Using color management
- Understanding color management
- Getting started with color management in Corel DESIGNER
- Installing, loading, and embedding color profiles
- Assigning color profiles
- Converting colors to other color profiles
- Choosing color-conversion settings
- Soft proofing
- Working with color management presets
- Working with color management policies
- Managing colors when opening documents
- Managing colors when importing and pasting files
- Managing colors for print
- Using a safe CMYK workflow
- Managing colors for online viewing
- Special effects
- Text
- Adding and manipulating text
- Importing and pasting text
- Adding artistic text
- Adding paragraph text
- Adding columns to text frames
- Combining and linking paragraph text frames
- Aligning text by using the baseline grid
- Selecting text
- Finding, editing, and converting text
- Shifting, rotating, mirroring, and flipping text
- Moving text
- Wrapping text
- Fitting text to a path
- Inserting special characters, symbols, and glyphs
- Embedding graphics
- Working with legacy text
- Formatting text
- Choosing typefaces and fonts
- Formatting characters
- Changing text color
- Kerning a range of characters
- Changing text case
- Working with OpenType features
- Adjusting character and word spacing
- Adjusting line and paragraph spacing
- Adding bullets to text
- Inserting drop caps
- Changing character position and angle
- Aligning text
- Adding tabs and indents
- Working with text styles
- Hyphenating text
- Inserting formatting codes
- Displaying nonprinting characters
- Adding equations
- Working with text in different languages
- Managing fonts
- Using writing tools
- Adding and manipulating text
- Templates and styles
- Working with templates
- Working with styles and style sets
- Creating styles and style sets
- Applying styles and style sets
- Editing styles and style sets
- Managing default object properties
- Exporting and importing style sheets
- Assigning keyboard shortcuts to styles or style sets
- Finding objects that use a specific style or style set
- Breaking the link between objects and styles or style sets
- Working with color styles
- Pages and layout
- Working with pages and layout tools
- Working with tables
- Adding tables to drawings
- Selecting, moving, and navigating table components
- Inserting and deleting table rows and columns
- Resizing table cells, rows, and columns
- Formatting tables and cells
- Working with text in tables
- Converting tables to text
- Merging and splitting tables and cells
- Manipulating tables as objects
- Adding images, graphics, and backgrounds to tables
- Importing tables in a drawing
- Bitmaps
- Working with bitmaps
- Converting vector graphics to bitmaps
- Importing bitmaps
- Cropping bitmaps
- Changing the dimensions and resolution of bitmaps
- Straightening bitmaps
- Correcting perspective distortions
- Using Digimarc watermarks to identify bitmaps
- Removing dust and scratch marks from bitmaps
- Applying special effects in bitmaps
- Working with colors in bitmaps
- Using the Image Adjustment Lab
- Adjusting color and tone
- Using the Tone Curve filter
- Transforming color and tone
- Editing bitmaps with Corel PHOTO-PAINT
- Working with bitmap color modes
- Tracing bitmaps and editing traced results
- Working with RAW camera files
- Using AfterShot, CorelDRAW Edition to work with RAW files
- Working with bitmaps
- Printing
- File formats
- Importing and exporting files
- Working with 3D models
- Exporting to PDF
- Exporting documents as PDF files
- Including hyperlinks, bookmarks, and thumbnails in PDF files
- Reducing the size of PDF files
- Working with text and fonts in PDF files
- Specifying an encoding format for PDF files
- Specifying a viewing option for EPS files
- Specifying color management options for exporting PDF files
- Setting security options for PDF files
- Optimizing PDF files
- Viewing preflight summaries for PDF files
- Preparing PDF files for a print provider
- Working with office productivity applications
- Exporting to HTML
- Supported file formats
- 3D file formats
- Adobe Illustrator (AI)
- Adobe Type 1 Font (PFB)
- Windows Bitmap (BMP)
- OS/2 Bitmap (BMP)
- Computer Graphics Metafile (CGM)
- CorelDRAW (CDR)
- Corel Presentation Exchange (CMX)
- Corel PHOTO-PAINT (CPT)
- Corel Symbol Library (CSL)
- Cursor Resource (CUR)
- Microsoft Word (DOC, DOCX, or RTF)
- Microsoft Publisher (PUB)
- Corel DESIGNER (DES, DSF, DS4, or DRW)
- AutoCAD Drawing Database (DWG) and AutoCAD Drawing Interchange Format (DXF)
- Encapsulated PostScript (EPS)
- PostScript (PS or PRN)
- GIF
- HTML
- JPEG (JPG)
- JPEG 2000 (JP2)
- Kodak Photo CD Image (PCD)
- PICT (PCT)
- PaintBrush (PCX)
- Adobe Portable Document Format (PDF)
- HPGL Plotter File (PLT)
- Portable Network Graphics (PNG)
- Adobe Photoshop (PSD)
- Corel Painter (RIF)
- Scalable Vector Graphics (SVG)
- Adobe Flash (SWF)
- TARGA (TGA)
- TIFF
- TrueType Font (TTF)
- Visio (VSD)
- WordPerfect Document (WPD)
- WordPerfect Graphic (WPG)
- RAW camera file formats
- Wavelet Compressed Bitmap (WI)
- Windows Metafile Format (WMF)
- XML Localization Interchange (XLIFF)
- Additional file formats
- Recommended formats for importing graphics
- Recommended formats for exporting graphics
- General notes on importing text files
- Customizing and automating
- Setting basic preferences
- Customizing Corel DESIGNER
- Saving defaults
- Creating workspaces
- Customizing keyboard shortcuts
- Customizing menus
- Customizing toolbars
- Customizing the toolbox
- Changing the color of window borders
- Customizing the property bar
- Changing the desktop color
- Adjusting the contrast of the application workspace
- Customizing the status bar
- Customizing filters
- Customizing file associations
- Using macros to automate tasks
- Reference

206 | Corel DESIGNER X7 User Guide
•
Click the Specify point button next to the X and Y boxes, and click a point on the drawing.
•
Enable the Relative origin check box, and click the point on the origin locator that corresponds to the point on the object from
which you want to project the object.
If you want to leave the original object unchanged and apply the transformation to a copy, type 1 in the Copiesbox. The number of
copies cannot exceed one.
6 Click Apply.
Applying a contour to a projected object may not produce the desired results. It is recommended that you apply a contour to the
object in its unprojected state and then project the object. Contour groups can be unlinked by clicking Arrange Break contour
group apart.
To unproject an object from a drawing plane
1 Select an object.
2
Click Object Transformations Project.
3 In the Transformations docker, choose Unproject from the list box.
4 In the Plane area, click one of the following buttons:
• Top — unprojects the object from the top plane
• Front — unprojects the object from the front plane
• Right — unprojects the object from the right plane
5 To specify an origin point in the drawing around which to unproject the selected object, do one of the following:
• Type values in the X and Y boxes to specify coordinates along the horizontal and vertical axes.
•
Click the Specify point button next to the X and Y boxes, and click a point on the drawing.
•
Enable the Relative origin check box, and click the point on the origin locator that corresponds to the point on the object from
which you want to unproject the object.
If you want to leave the original object unchanged and apply the transformation to a copy, type 1 in the Copiesbox. The number of
copies cannot exceed one.
6 Click Apply.
Customizing drawing profiles
You can use the Projected axes docker to create and edit drawing profiles. The Projected axes docker features a real-time preview of a cube,
which represents the projected axes and scales for the chosen drawing profile. When you change drawing profiles, or when you modify the
projected axes or scales, the preview is automatically updated.
The Projected axes docker allows you to set the degree offsets for the x, y, and z axes. For information on how these offsets are calculated,
see “Understanding projected drawing modes” on page 203. The Projected axes docker also allows you to set a scale factor for each axis.
For example, if you use a drawing profile with a scale of 50% on the x-axis, projected objects will display at half their original size along their
x-axis.
You can create a customized drawing profile from an existing one. You can also edit preset and custom drawing profiles, or you can delete
them altogether.
To display or hide the Projected Axes docker
•
Click Window Projected axes.
A check mark beside the Projected axes command indicates that the Projected axes docker is displayed.